v0.12.0.2
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@@ -94,7 +94,10 @@ namespace Barotrauma
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cargoSpawnPos.Position.X + Rand.Range(-20.0f, 20.0f, Rand.RandSync.Server),
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cargoRoom.Rect.Y - cargoRoom.Rect.Height + itemPrefab.Size.Y / 2);
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var item = new Item(itemPrefab, position, cargoRoom.Submarine);
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var item = new Item(itemPrefab, position, cargoRoom.Submarine)
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{
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SpawnedInOutpost = true
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};
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item.FindHull();
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items.Add(item);
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