v0.12.0.2
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@@ -24,6 +24,8 @@ namespace Barotrauma
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public readonly float MinLevelDifficulty = 0.0f;
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public readonly float MaxLevelDifficulty = 100.0f;
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public readonly float FreezeDurationWhenCrewAway = 60.0f * 10.0f;
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public static void Init()
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{
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List.Clear();
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@@ -77,6 +79,8 @@ namespace Barotrauma
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MinLevelDifficulty = element.GetAttributeFloat("MinLevelDifficulty", 0.0f);
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MaxLevelDifficulty = element.GetAttributeFloat("MaxLevelDifficulty", 100.0f);
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FreezeDurationWhenCrewAway = element.GetAttributeFloat("FreezeDurationWhenCrewAway", 10.0f * 60.0f);
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}
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}
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}
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