v0.12.0.2
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@@ -59,7 +59,7 @@ namespace Barotrauma
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(Rand.Value(Rand.RandSync.Server) < 0.5f) ?
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Level.PositionType.MainPath | Level.PositionType.SidePath :
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Level.PositionType.Cave | Level.PositionType.Ruin,
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500.0f, 10000.0f, 30.0f);
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500.0f, 10000.0f, 30.0f, SpawnPosFilter);
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spawnPending = true;
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}
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