v0.12.0.2

This commit is contained in:
Joonas Rikkonen
2021-02-10 17:08:21 +02:00
parent 5c80a59bdd
commit 694cdfee7b
353 changed files with 12897 additions and 5028 deletions
@@ -330,7 +330,7 @@ namespace Barotrauma
}
}
public Submarine Submarine => character.Submarine;
public Submarine Submarine => character?.Submarine;
public bool Hidden
{
@@ -340,7 +340,7 @@ namespace Barotrauma
public Vector2 WorldPosition
{
get { return character.Submarine == null ? Position : Position + character.Submarine.Position; }
get { return character?.Submarine == null ? Position : Position + character.Submarine.Position; }
}
public Vector2 Position
@@ -622,6 +622,14 @@ namespace Barotrauma
}
attack.DamageRange = ConvertUnits.ToDisplayUnits(attack.DamageRange);
}
if (character.VariantOf != null && character.Params.VariantFile != null)
{
var attackElement = character.Params.VariantFile.Root.GetChildElement("attack");
if (attackElement != null)
{
attack.DamageMultiplier = attackElement.GetAttributeFloat("damagemultiplier", 1f);
}
}
break;
case "damagemodifier":
DamageModifiers.Add(new DamageModifier(subElement, character.Name));
@@ -669,7 +677,7 @@ namespace Barotrauma
private readonly List<DamageModifier> appliedDamageModifiers = new List<DamageModifier>();
private readonly List<DamageModifier> tempModifiers = new List<DamageModifier>();
private readonly List<Affliction> afflictionsCopy = new List<Affliction>();
public AttackResult AddDamage(Vector2 simPosition, IEnumerable<Affliction> afflictions, bool playSound)
public AttackResult AddDamage(Vector2 simPosition, IEnumerable<Affliction> afflictions, bool playSound, float damageMultiplier = 1)
{
appliedDamageModifiers.Clear();
afflictionsCopy.Clear();
@@ -709,7 +717,7 @@ namespace Barotrauma
}
}
}
float finalDamageModifier = 1.0f;
float finalDamageModifier = damageMultiplier;
foreach (DamageModifier damageModifier in tempModifiers)
{
finalDamageModifier *= damageModifier.DamageMultiplier;