v0.12.0.2

This commit is contained in:
Joonas Rikkonen
2021-02-10 17:08:21 +02:00
parent 5c80a59bdd
commit 694cdfee7b
353 changed files with 12897 additions and 5028 deletions
@@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
using Barotrauma.IO;
using System.Linq;
using System.Text;
using System.Xml.Linq;
using Microsoft.Xna.Framework;
@@ -25,11 +23,12 @@ namespace Barotrauma
public string Name { get; private set; }
public string Identifier { get; private set; }
public string FilePath { get; private set; }
public string VariantOf { get; private set; }
public ContentPackage ContentPackage { get; private set; }
public XDocument XDocument { get; private set; }
public static IEnumerable<string> ConfigFilePaths => Prefabs.Select(p => p.FilePath);
public static IEnumerable<XDocument> ConfigFiles => Prefabs.Select(p => p.XDocument);
@@ -80,22 +79,30 @@ namespace Barotrauma
DebugConsole.ThrowError($"Duplicate path: {filePath}");
return false;
}
XElement mainElement = doc.Root.IsOverride() ? doc.Root.FirstElement() : doc.Root;
var name = mainElement.GetAttributeString("name", null);
if (name != null)
XElement mainElement = doc.Root;
if (doc.Root.IsCharacterVariant())
{
DebugConsole.NewMessage($"Error in {filePath}: 'name' is deprecated! Use 'speciesname' instead.", Color.Orange);
if (!CheckSpeciesName(mainElement, filePath, out string n)) { return false; }
string inherit = mainElement.GetAttributeString("inherit", null);
string id = n.ToLowerInvariant();
Prefabs.Add(new CharacterPrefab
{
Name = n,
OriginalName = n,
Identifier = id,
FilePath = filePath,
ContentPackage = contentPackage,
XDocument = doc,
VariantOf = inherit
}, isOverride: false);
return true;
}
else
else if (doc.Root.IsOverride())
{
name = mainElement.GetAttributeString("speciesname", string.Empty);
mainElement = doc.Root.FirstElement();
}
if (string.IsNullOrWhiteSpace(name))
{
DebugConsole.ThrowError($"No species name defined for: {filePath}");
return false;
}
var identifier = name.ToLowerInvariant();
if (!CheckSpeciesName(mainElement, filePath, out string name)) { return false; }
string identifier = name.ToLowerInvariant();
Prefabs.Add(new CharacterPrefab
{
Name = name,
@@ -109,6 +116,25 @@ namespace Barotrauma
return true;
}
public static bool CheckSpeciesName(XElement mainElement, string filePath, out string name)
{
name = mainElement.GetAttributeString("name", null);
if (name != null)
{
DebugConsole.NewMessage($"Error in {filePath}: 'name' is deprecated! Use 'speciesname' instead.", Color.Orange);
}
else
{
name = mainElement.GetAttributeString("speciesname", string.Empty);
}
if (string.IsNullOrWhiteSpace(name))
{
DebugConsole.ThrowError($"No species name defined for: {filePath}");
return false;
}
return true;
}
public static void LoadAll()
{
foreach (ContentFile file in ContentPackage.GetFilesOfType(GameMain.Config.AllEnabledPackages, ContentType.Character))