v0.12.0.2
This commit is contained in:
@@ -20,8 +20,8 @@ namespace Barotrauma
|
||||
get { return aiController; }
|
||||
}
|
||||
|
||||
public AICharacter(string speciesName, Vector2 position, string seed, CharacterInfo characterInfo = null, bool isNetworkPlayer = false, RagdollParams ragdoll = null)
|
||||
: base(speciesName, position, seed, characterInfo, id: Entity.NullEntityID, isRemotePlayer: isNetworkPlayer, ragdollParams: ragdoll)
|
||||
public AICharacter(CharacterPrefab prefab, string speciesName, Vector2 position, string seed, CharacterInfo characterInfo = null, bool isNetworkPlayer = false, RagdollParams ragdoll = null)
|
||||
: base(prefab, speciesName, position, seed, characterInfo, id: Entity.NullEntityID, isRemotePlayer: isNetworkPlayer, ragdollParams: ragdoll)
|
||||
{
|
||||
InitProjSpecific();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user