v0.12.0.2
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@@ -178,7 +178,7 @@ namespace Barotrauma
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{
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if (Timing.TotalTime < GameMain.GameSession.RoundStartTime + 120.0f &&
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speaker?.CurrentHull != null &&
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speaker.TeamID == Character.TeamType.FriendlyNPC &&
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speaker.TeamID == CharacterTeamType.FriendlyNPC &&
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Character.CharacterList.Any(c => c.TeamID != speaker.TeamID && c.CurrentHull == speaker.CurrentHull))
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{
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currentFlags.Add("EnterOutpost");
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@@ -213,7 +213,7 @@ namespace Barotrauma
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}
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}
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if (speaker.TeamID == Character.TeamType.FriendlyNPC && speaker.Submarine != null && speaker.Submarine.Info.IsOutpost)
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if (speaker.TeamID == CharacterTeamType.FriendlyNPC && speaker.Submarine != null && speaker.Submarine.Info.IsOutpost)
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{
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currentFlags.Add("OutpostNPC");
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}
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