v0.12.0.2
This commit is contained in:
@@ -241,6 +241,7 @@ namespace Barotrauma
|
||||
|
||||
private void UpdateDeformations(float deltaTime)
|
||||
{
|
||||
if (ActivePrefab.DeformableSprite == null) { return; }
|
||||
foreach (SpriteDeformation deformation in spriteDeformations)
|
||||
{
|
||||
if (deformation is PositionalDeformation positionalDeformation)
|
||||
|
||||
Reference in New Issue
Block a user