v0.12.0.2

This commit is contained in:
Joonas Rikkonen
2021-02-10 17:08:21 +02:00
parent 5c80a59bdd
commit 694cdfee7b
353 changed files with 12897 additions and 5028 deletions
@@ -71,10 +71,14 @@ namespace Barotrauma.Items.Components
private float showDirectionalIndicatorTimer;
private List<LevelObject> nearbyObjects = new List<LevelObject>();
private readonly List<LevelObject> nearbyObjects = new List<LevelObject>();
private const float NearbyObjectUpdateInterval = 1.0f;
float nearbyObjectUpdateTimer;
private List<Submarine> connectedSubs = new List<Submarine>();
private const float ConnectedSubUpdateInterval = 1.0f;
float connectedSubUpdateTimer;
//Vector2 = vector from the ping source to the position of the disruption
//float = strength of the disruption, between 0-1
private readonly List<Pair<Vector2, float>> disruptedDirections = new List<Pair<Vector2, float>>();
@@ -135,6 +139,8 @@ namespace Barotrauma.Items.Components
private bool isConnectedToSteering;
private static string caveLabel;
private bool AllowUsingMineralScanner =>
HasMineralScanner && !isConnectedToSteering;
@@ -143,6 +149,10 @@ namespace Barotrauma.Items.Components
System.Diagnostics.Debug.Assert(Enum.GetValues(typeof(BlipType)).Cast<BlipType>().All(t => blipColorGradient.ContainsKey(t)));
sonarBlips = new List<SonarBlip>();
caveLabel =
TextManager.Get("cave", returnNull: true) ??
TextManager.Get("missiontype.nest");
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
@@ -413,6 +423,26 @@ namespace Barotrauma.Items.Components
networkUpdateTimer -= deltaTime;
}
connectedSubUpdateTimer -= deltaTime;
if (connectedSubUpdateTimer <= 0.0f)
{
connectedSubs.Clear();
if (UseTransducers)
{
foreach (var transducer in connectedTransducers)
{
if (transducer.Transducer.Item.Submarine == null) { continue; }
if (connectedSubs.Contains(transducer.Transducer.Item.Submarine)) { continue; }
connectedSubs = transducer.Transducer.Item.Submarine?.GetConnectedSubs();
}
}
else if (item.Submarine != null)
{
connectedSubs = item.Submarine?.GetConnectedSubs();
}
connectedSubUpdateTimer = ConnectedSubUpdateInterval;
}
if (sonarView.Rect.Contains(PlayerInput.MousePosition))
{
float scrollSpeed = PlayerInput.ScrollWheelSpeed / 1000.0f;
@@ -848,10 +878,22 @@ namespace Barotrauma.Items.Components
displayScale, center, DisplayRadius);
}
for (int i = 0; i < Level.Loaded.Caves.Count; i++)
{
var cave = Level.Loaded.Caves[i];
if (!cave.DisplayOnSonar) { continue; }
DrawMarker(spriteBatch,
caveLabel,
"cave",
"cave" + i,
cave.StartPos.ToVector2(), transducerCenter,
displayScale, center, DisplayRadius);
}
foreach (AITarget aiTarget in AITarget.List)
{
if (!aiTarget.Enabled) continue;
if (string.IsNullOrEmpty(aiTarget.SonarLabel) || aiTarget.SoundRange <= 0.0f) continue;
if (!aiTarget.Enabled) { continue; }
if (string.IsNullOrEmpty(aiTarget.SonarLabel) || aiTarget.SoundRange <= 0.0f) { continue; }
if (Vector2.DistanceSquared(aiTarget.WorldPosition, transducerCenter) < aiTarget.SoundRange * aiTarget.SoundRange)
{
@@ -902,16 +944,11 @@ namespace Barotrauma.Items.Components
foreach (Submarine sub in Submarine.Loaded)
{
if (!sub.ShowSonarMarker) { continue; }
if (UseTransducers ?
connectedTransducers.Any(t => sub == t.Transducer.Item.Submarine || sub.DockedTo.Contains(t.Transducer.Item.Submarine)) :
(sub == item.Submarine || sub.DockedTo.Contains(item.Submarine)))
{
continue;
}
if (connectedSubs.Contains(sub)) { continue; }
if (sub.WorldPosition.Y > Level.Loaded.Size.Y) { continue; }
DrawMarker(spriteBatch,
sub.Info.DisplayName,
DrawMarker(spriteBatch,
sub.Info.DisplayName,
sub.Info.HasTag(SubmarineTag.Shuttle) ? "shuttle" : "submarine",
sub,
sub.WorldPosition, transducerCenter,
@@ -931,10 +968,8 @@ namespace Barotrauma.Items.Components
foreach (Submarine submarine in Submarine.Loaded)
{
if (UseTransducers ?
!connectedTransducers.Any(t => submarine == t.Transducer.Item.Submarine || submarine.DockedTo.Contains(t.Transducer.Item.Submarine)) :
submarine != item.Submarine && !submarine.DockedTo.Contains(item.Submarine)) continue;
if (submarine.HullVertices == null) continue;
if (!connectedSubs.Contains(submarine)) { continue; }
if (submarine.HullVertices == null) { continue; }
Vector2 offset = ConvertUnits.ToSimUnits(submarine.WorldPosition - transducerCenter);
@@ -1018,8 +1053,8 @@ namespace Barotrauma.Items.Components
//don't show the docking ports of the opposing team on the sonar
if (item.Submarine != null)
{
if ((dockingPort.Item.Submarine.TeamID == Character.TeamType.Team1 && item.Submarine.TeamID == Character.TeamType.Team2) ||
(dockingPort.Item.Submarine.TeamID == Character.TeamType.Team2 && item.Submarine.TeamID == Character.TeamType.Team1))
if ((dockingPort.Item.Submarine.TeamID == CharacterTeamType.Team1 && item.Submarine.TeamID == CharacterTeamType.Team2) ||
(dockingPort.Item.Submarine.TeamID == CharacterTeamType.Team2 && item.Submarine.TeamID == CharacterTeamType.Team1))
{
continue;
}
@@ -1226,19 +1261,10 @@ namespace Barotrauma.Items.Components
foreach (Submarine submarine in Submarine.Loaded)
{
if (submarine.HullVertices == null) continue;
if (submarine.HullVertices == null) { continue; }
if (!DetectSubmarineWalls)
{
if (UseTransducers)
{
if (connectedTransducers.Any(t => submarine == t.Transducer.Item.Submarine ||
submarine.DockedTo.Contains(t.Transducer.Item.Submarine))) continue;
}
else
{
if (item.Submarine == submarine) continue;
if (item.Submarine != null && item.Submarine.DockedTo.Contains(submarine)) continue;
}
if (connectedSubs.Contains(submarine)) { continue; }
}
for (int i = 0; i < submarine.HullVertices.Count; i++)