v0.12.0.2

This commit is contained in:
Joonas Rikkonen
2021-02-10 17:08:21 +02:00
parent 5c80a59bdd
commit 694cdfee7b
353 changed files with 12897 additions and 5028 deletions
@@ -481,13 +481,13 @@ namespace Barotrauma
var controller = character.SelectedConstruction?.GetComponent<Controller>();
if (controller != null && controller.ControlCharacterPose && controller.User == character)
{
if (controller.Item.SpriteDepth > maxDepth)
if (controller.Item.SpriteDepth <= maxDepth || controller.DrawUserBehind)
{
depthOffset = Math.Max(controller.Item.SpriteDepth - 0.0001f - maxDepth, 0.0f);
depthOffset = Math.Max(controller.Item.GetDrawDepth() + 0.0001f - minDepth, -minDepth);
}
else
{
depthOffset = Math.Max(controller.Item.SpriteDepth + 0.0001f - minDepth, -minDepth);
depthOffset = Math.Max(controller.Item.GetDrawDepth() - 0.0001f - maxDepth, 0.0f);
}
}
}