This commit is contained in:
Joonas Rikkonen
2018-01-31 19:02:03 +02:00
4 changed files with 20 additions and 16 deletions
@@ -123,7 +123,7 @@ namespace Barotrauma
Vector2 mouseSimPos = ConvertUnits.ToSimUnits(cursorPosition);
if (moveCam)
{
if (DebugConsole.IsOpen || GUI.PauseMenuOpen || DisableControls ||
if (DebugConsole.IsOpen || GUI.PauseMenuOpen || IsUnconscious ||
(GameMain.GameSession?.CrewManager?.CrewCommander != null && GameMain.GameSession.CrewManager.CrewCommander.IsOpen))
{
if (deltaTime > 0.0f) cam.OffsetAmount = 0.0f;
@@ -406,6 +406,7 @@ namespace Barotrauma
GUIComponent.UpdateMouseOn();
DebugConsole.Update(this, (float)Timing.Step);
paused = paused || DebugConsole.IsOpen;
if (!paused)
{
@@ -143,23 +143,26 @@ namespace Barotrauma
{
timeSinceClick += deltaTime;
oldMouseState = mouseState;
mouseState = latestMouseState;
UpdateVariable();
oldKeyboardState = keyboardState;
keyboardState = Keyboard.GetState();
doubleClicked = false;
if (LeftButtonClicked())
if (GameMain.Instance.IsActive)
{
if (timeSinceClick < DoubleClickDelay &&
(mouseState.Position - lastClickPosition).ToVector2().Length() < MaxDoubleClickDistance)
oldMouseState = mouseState;
mouseState = latestMouseState;
UpdateVariable();
oldKeyboardState = keyboardState;
keyboardState = Keyboard.GetState();
doubleClicked = false;
if (LeftButtonClicked())
{
doubleClicked = true;
if (timeSinceClick < DoubleClickDelay &&
(mouseState.Position - lastClickPosition).ToVector2().Length() < MaxDoubleClickDistance)
{
doubleClicked = true;
}
lastClickPosition = mouseState.Position;
timeSinceClick = 0.0;
}
lastClickPosition = mouseState.Position;
timeSinceClick = 0.0;
}
}