Merge branch 'master' into new-netcode

Conflicts:
	Subsurface/Source/Characters/AICharacter.cs
This commit is contained in:
Regalis
2017-02-17 19:31:25 +02:00
3 changed files with 48 additions and 10 deletions

View File

@@ -941,6 +941,9 @@ namespace Barotrauma
target.AnimController.TargetMovement,
(character.SimPosition + Vector2.UnitX * Dir) - target.SimPosition, 0.5f);
}
//if on stairs, make the dragged character "climb up" (= collide with stairs)
if (stairs != null) target.AnimController.TargetMovement = new Vector2 (target.AnimController.TargetMovement.X, 1.0f);
}
public void Grab(Vector2 rightHandPos, Vector2 leftHandPos)