Crates, some new chemicals, statuseffects that are triggered on impact, explosions can trigger "OnFire" statuseffects, applying impulses to items (and not just characters) when the submarine hits something
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@@ -172,7 +172,7 @@
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category="Equipment"
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pickdistance="200"
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price="500"
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tags="weapon"
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tags="weapon,smallitem"
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description="HONK">
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<Sprite texture="Content/Items/Jobgear/clownshirt.png" sourcerect="32,50,32,14" depth="0.5"/>
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