Unstable 0.16.2.0
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@@ -439,7 +439,7 @@ namespace Barotrauma
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for (int i = 0; i < Content.CountChildren; i++)
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{
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GUIComponent child = Content.GetChild(i);
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if (!child.Visible) { continue; }
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if (child == null || !child.Visible) { continue; }
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if (RectTransform != null)
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{
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callback(i, new Point(x, y));
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