(99feac023) Unstable 0.9.704.0
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@@ -0,0 +1,16 @@
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using Barotrauma.Networking;
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namespace Barotrauma
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{
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partial class CargoMission : Mission
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{
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public override void ServerWriteInitial(IWriteMessage msg, Client c)
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{
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msg.Write((ushort)items.Count);
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foreach (Item item in items)
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{
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item.WriteSpawnData(msg, item.ID);
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}
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}
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}
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}
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@@ -109,5 +109,10 @@ namespace Barotrauma
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}
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}
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}
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public override void ServerWriteInitial(IWriteMessage msg, Client c)
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{
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//do nothing
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}
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}
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}
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@@ -13,5 +13,7 @@ namespace Barotrauma
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GameServer.Log(TextManager.Get("MissionInfo") + ": " + header + " - " + message, ServerLog.MessageType.ServerMessage);
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}
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public abstract void ServerWriteInitial(IWriteMessage msg, Client c);
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}
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}
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@@ -0,0 +1,22 @@
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using Barotrauma.Networking;
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using System;
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namespace Barotrauma
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{
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partial class MonsterMission : Mission
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{
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public override void ServerWriteInitial(IWriteMessage msg, Client c)
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{
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if (monsters.Count == 0 && monsterFiles.Count > 0)
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{
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throw new InvalidOperationException("Server attempted to write monster mission data when no monsters had been spawned.");
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}
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msg.Write((byte)monsters.Count);
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foreach (Character monster in monsters)
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{
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monster.WriteSpawnData(msg, monster.ID);
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}
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}
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}
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}
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@@ -0,0 +1,12 @@
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using Barotrauma.Networking;
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namespace Barotrauma
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{
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partial class SalvageMission : Mission
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{
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public override void ServerWriteInitial(IWriteMessage msg, Client c)
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{
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item.WriteSpawnData(msg, item.ID);
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}
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}
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}
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