(99feac023) Unstable 0.9.704.0
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@@ -204,7 +204,7 @@ namespace Barotrauma
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Submarine.DrawBack(spriteBatch, false, e => !(e is Structure) || e.SpriteDepth < 0.9f);
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foreach (Character c in Character.CharacterList)
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{
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if (c.AnimController.Limbs.Any(l => l.DeformSprite != null) || !c.IsVisible) { continue; }
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if (!c.IsVisible || c.AnimController.Limbs.Any(l => l.DeformSprite != null)) { continue; }
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c.Draw(spriteBatch, Cam);
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}
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spriteBatch.End();
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