(99feac023) Unstable 0.9.704.0

This commit is contained in:
Joonas Rikkonen
2020-02-07 20:47:03 +02:00
parent 590619459b
commit 6754b9d5a2
104 changed files with 2224 additions and 1091 deletions
@@ -0,0 +1,25 @@
using Barotrauma.Networking;
namespace Barotrauma
{
partial class CargoMission : Mission
{
public override void ClientReadInitial(IReadMessage msg)
{
ushort itemCount = msg.ReadUInt16();
for (int i = 0; i < itemCount; i++)
{
items.Add(Item.ReadSpawnData(msg));
}
if (items.Contains(null))
{
throw new System.Exception("Error in CargoMission.ClientReadInitial: item list contains null (mission: " + Prefab.Identifier + ")");
}
if (items.Count != itemCount)
{
throw new System.Exception("Error in CargoMission.ClientReadInitial: item count does not match the server count (" + itemCount + " != " + items.Count + "mission: " + Prefab.Identifier + ")");
}
if (requiredDeliveryAmount == 0) { requiredDeliveryAmount = items.Count; }
}
}
}
@@ -1,4 +1,6 @@
namespace Barotrauma
using Barotrauma.Networking;
namespace Barotrauma
{
partial class CombatMission
{
@@ -18,5 +20,10 @@
return descriptions[GameMain.Client.Character.TeamID == Character.TeamType.Team1 ? 1 : 2];
}
}
public override void ClientReadInitial(IReadMessage msg)
{
//do nothing
}
}
}
@@ -23,5 +23,7 @@ namespace Barotrauma
{
State = msg.ReadInt16();
}
public abstract void ClientReadInitial(IReadMessage msg);
}
}
@@ -0,0 +1,25 @@
using Barotrauma.Networking;
namespace Barotrauma
{
partial class MonsterMission : Mission
{
public override void ClientReadInitial(IReadMessage msg)
{
byte monsterCount = msg.ReadByte();
for (int i = 0; i < monsterCount; i++)
{
monsters.Add(Character.ReadSpawnData(msg));
}
if (monsters.Contains(null))
{
throw new System.Exception("Error in MonsterMission.ClientReadInitial: monster list contains null (mission: " + Prefab.Identifier + ")");
}
if (monsters.Count != monsterCount)
{
throw new System.Exception("Error in MonsterMission.ClientReadInitial: monster count does not match the server count (" + monsterCount + " != " + monsters.Count + "mission: " + Prefab.Identifier + ")");
}
InitializeMonsters(monsters);
}
}
}
@@ -0,0 +1,19 @@
using Barotrauma.Networking;
using FarseerPhysics;
namespace Barotrauma
{
partial class SalvageMission : Mission
{
public override void ClientReadInitial(IReadMessage msg)
{
item = Item.ReadSpawnData(msg);
if (item == null)
{
throw new System.Exception("Error in SalvageMission.ClientReadInitial: spawned item was null (mission: " + Prefab.Identifier + ")");
}
item.body.FarseerBody.BodyType = BodyType.Kinematic;
}
}
}