(8c44620c0) Optimized dynamic font loading (don't get existing texture date with GetData every time a new symbol needs to be rendered, but save the pixel buffer and add to it as needed)

This commit is contained in:
Joonas Rikkonen
2019-05-16 07:00:33 +03:00
parent 531c572216
commit 674b845e9b
10 changed files with 129 additions and 46 deletions
@@ -762,6 +762,8 @@ namespace Barotrauma
private GUILayoutGroup subPreviewContainer;
private GUILayoutGroup subPreviewContainer;
private GUIButton loadGameButton;
public Action<Submarine, string, string> StartNewGame;