(8c44620c0) Optimized dynamic font loading (don't get existing texture date with GetData every time a new symbol needs to be rendered, but save the pixel buffer and add to it as needed)
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@@ -762,6 +762,8 @@ namespace Barotrauma
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private GUILayoutGroup subPreviewContainer;
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private GUILayoutGroup subPreviewContainer;
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private GUIButton loadGameButton;
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public Action<Submarine, string, string> StartNewGame;
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