Remove items in dummycharacter inventory in editmapscreen, important character updates a separate networkeventtype

This commit is contained in:
Regalis
2015-10-23 19:28:21 +03:00
parent b3462b24b4
commit 6736f1dd82
17 changed files with 545 additions and 475 deletions

View File

@@ -21,6 +21,8 @@ namespace Barotrauma.Networking
//if the ragdoll is closer than this, don't try to correct its position
public const float AllowedRagdollDistance = 0.1f;
public const float LargeCharacterUpdateInterval = 5.0f;
public const float DeleteDisconnectedTime = 10.0f;
public const float AckInterval = 0.2f;