Remove items in dummycharacter inventory in editmapscreen, important character updates a separate networkeventtype

This commit is contained in:
Regalis
2015-10-23 19:28:21 +03:00
parent b3462b24b4
commit 6736f1dd82
17 changed files with 545 additions and 475 deletions

View File

@@ -266,8 +266,9 @@ namespace Barotrauma.Networking
}
}
catch
{
catch (Exception e)
{
DebugConsole.ThrowError("Error while connecting to server", e);
break;
}
}
@@ -354,7 +355,7 @@ namespace Barotrauma.Networking
}
else if (gameStarted)
{
new NetworkEvent(myCharacter.ID, true);
myCharacter.CreateUpdateNetworkEvent(true);
}
}