Release 1.9.8.0 - Summer Update Hotfix 1

This commit is contained in:
Regalis11
2025-07-01 11:40:07 +03:00
parent fd34473640
commit 6661bb607b
18 changed files with 109 additions and 33 deletions
@@ -265,6 +265,7 @@ namespace Barotrauma.Items.Components
float gainDiff = targetGain - loopingSoundChannel.Gain;
loopingSoundChannel.Gain += Math.Abs(gainDiff) < 0.1f ? gainDiff : Math.Sign(gainDiff) * 0.1f;
loopingSoundChannel.Position = new Vector3(item.WorldPosition, 0.0f);
loopingSound.RoundSound.LastStreamSeekPos = loopingSoundChannel.StreamSeekPos;
}
for (int i = 0; i < playingOneshotSoundChannels.Count; i++)
{
@@ -409,6 +410,10 @@ namespace Barotrauma.Items.Components
loopingSoundChannel.Near = loopingSound.Range * 0.4f;
loopingSoundChannel.Far = loopingSound.Range;
}
if (loopingSound.RoundSound.Stream)
{
loopingSoundChannel.StreamSeekPos = loopingSound.RoundSound.LastStreamSeekPos;
}
}
}
else