ToggleHUD console command hides the mp chat box. Closes #208
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@@ -113,7 +113,7 @@ namespace Barotrauma.Networking
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public virtual void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
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public virtual void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
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{
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{
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if (!gameStarted || Screen.Selected != GameMain.GameScreen) return;
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if (!gameStarted || Screen.Selected != GameMain.GameScreen || GUI.DisableHUD) return;
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GameMain.GameSession.CrewManager.Draw(spriteBatch);
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GameMain.GameSession.CrewManager.Draw(spriteBatch);
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@@ -210,9 +210,11 @@ namespace Barotrauma.Networking
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{
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{
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msgBox.Visible = Character.Controlled == null || Character.Controlled.CanSpeak;
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msgBox.Visible = Character.Controlled == null || Character.Controlled.CanSpeak;
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inGameHUD.Update(deltaTime);
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if (!GUI.DisableHUD)
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{
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GameMain.GameSession.CrewManager.Update(deltaTime);
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inGameHUD.Update(deltaTime);
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GameMain.GameSession.CrewManager.Update(deltaTime);
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}
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if (Character.Controlled == null || Character.Controlled.IsDead)
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if (Character.Controlled == null || Character.Controlled.IsDead)
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{
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{
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