Fixed damageshader ignoring sprite colors. Closes #212

This commit is contained in:
Joonas Rikkonen
2017-12-30 04:51:39 +02:00
parent 6777a039d5
commit 65d6071378
5 changed files with 8 additions and 3 deletions
@@ -67,6 +67,7 @@ namespace Barotrauma
}
public static float DamageEffectCutoff;
public static Color DamageEffectColor;
public static void DrawDamageable(SpriteBatch spriteBatch, Effect damageEffect, bool editing = false)
{