Particle emitters can be assigned to statuseffects, fixed item.Submarine not being set correctly for throwable items, flare particles + sounds, nerfed some of the medical items

This commit is contained in:
Regalis
2016-05-11 20:15:42 +03:00
parent a9ceaeb8ec
commit 6537751961
10 changed files with 67 additions and 18 deletions
+2 -2
View File
@@ -319,7 +319,7 @@
<Body width="25" height="5" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-2.0" duration="60.0">
<StatusEffect type="OnUse" target="Character" Health="-1.0" duration="60.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>
@@ -375,7 +375,7 @@
<Body width="25" height="5" density="10"/>
<Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="-20.0" duration="60.0">
<StatusEffect type="OnUse" target="Character" Health="-10.0" duration="60.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Holdable>