Build 0.18.4.0

This commit is contained in:
Markus Isberg
2022-05-31 23:13:05 +09:00
parent 077917fa5d
commit 64db1a6a44
175 changed files with 4916 additions and 2393 deletions
@@ -147,7 +147,7 @@ namespace Barotrauma.Items.Components
CancelUsing(user);
user = null;
}
if (!IsToggle) { IsActive = false; }
if (!IsToggle || item.Connections == null) { IsActive = false; }
return;
}
@@ -231,28 +231,40 @@ namespace Barotrauma.Items.Components
if (targetItem == otherItem) { continue; }
if (deconstructProduct.RequiredOtherItem.Any(r => otherItem.HasTag(r) || r == otherItem.Prefab.Identifier))
{
user?.CheckTalents(AbilityEffectType.OnGeneticMaterialCombinedOrRefined);
foreach (Character character in Character.GetFriendlyCrew(user))
{
character.CheckTalents(AbilityEffectType.OnCrewGeneticMaterialCombinedOrRefined);
}
var geneticMaterial1 = targetItem.GetComponent<GeneticMaterial>();
var geneticMaterial2 = otherItem.GetComponent<GeneticMaterial>();
if (geneticMaterial1 != null && geneticMaterial2 != null)
{
if (geneticMaterial1.Combine(geneticMaterial2, user))
var result = geneticMaterial1.Combine(geneticMaterial2, user);
if (result == GeneticMaterial.CombineResult.Refined)
{
inputContainer.Inventory.RemoveItem(otherItem);
OutputContainer.Inventory.RemoveItem(otherItem);
Entity.Spawner.AddItemToRemoveQueue(otherItem);
}
if (result != GeneticMaterial.CombineResult.None)
{
OnCombinedOrRefined();
}
allowRemove = false;
return;
}
inputContainer.Inventory.RemoveItem(otherItem);
OutputContainer.Inventory.RemoveItem(otherItem);
Entity.Spawner.AddItemToRemoveQueue(otherItem);
else
{
inputContainer.Inventory.RemoveItem(otherItem);
OutputContainer.Inventory.RemoveItem(otherItem);
Entity.Spawner.AddItemToRemoveQueue(otherItem);
OnCombinedOrRefined();
}
}
}
void OnCombinedOrRefined()
{
user?.CheckTalents(AbilityEffectType.OnGeneticMaterialCombinedOrRefined);
foreach (Character character in Character.GetFriendlyCrew(user))
{
character.CheckTalents(AbilityEffectType.OnCrewGeneticMaterialCombinedOrRefined);
}
}
}
@@ -400,8 +400,8 @@ namespace Barotrauma.Items.Components
private void IncreaseSkillLevel(Character user, float deltaTime)
{
if (user?.Info == null) { return; }
// Do not increase the helm skill when "steering" the sub in an outpost level
if (GameMain.GameSession?.Campaign != null && Level.IsLoadedOutpost) { return; }
// Do not increase the helm skill when "steering" the sub while docked into something static (e.g. outpost or wreck)
if (GameMain.GameSession?.Campaign != null && controlledSub != null && controlledSub.DockedTo.Any(d => d.PhysicsBody.BodyType == BodyType.Static)) { return; }
float userSkill = Math.Max(user.GetSkillLevel("helm"), 1.0f) / 100.0f;
user.Info.IncreaseSkillLevel(