Build 0.18.4.0
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@@ -131,21 +131,22 @@ namespace Barotrauma
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MaxAttachableCount,
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}
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[Flags]
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public enum AbilityFlags
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{
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None,
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MustWalk,
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ImmuneToPressure,
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IgnoredByEnemyAI,
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MoveNormallyWhileDragging,
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CanTinker,
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CanTinkerFabricatorsAndDeconstructors,
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TinkeringPowersDevices,
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GainSkillPastMaximum,
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RetainExperienceForNewCharacter,
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AllowSecondOrderedTarget,
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PowerfulCPR,
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AlwaysStayConscious,
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None = 0,
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MustWalk = 0x1,
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ImmuneToPressure = 0x2,
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IgnoredByEnemyAI = 0x4,
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MoveNormallyWhileDragging = 0x8,
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CanTinker = 0x10,
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CanTinkerFabricatorsAndDeconstructors = 0x20,
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TinkeringPowersDevices = 0x40,
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GainSkillPastMaximum = 0x80,
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RetainExperienceForNewCharacter = 0x100,
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AllowSecondOrderedTarget = 0x200,
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PowerfulCPR = 0x400,
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AlwaysStayConscious = 0x800,
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}
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[Flags]
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@@ -156,9 +157,24 @@ namespace Barotrauma
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Both = Bot | Player
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}
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public enum StartingBalanceAmount
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{
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Low,
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Medium,
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High,
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}
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public enum GameDifficulty
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{
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Easy,
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Medium,
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Hard,
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Hellish
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}
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public enum NumberType
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{
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Int,
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Float
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}
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}
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}
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