Build 0.18.4.0
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@@ -100,12 +100,16 @@ namespace Barotrauma
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GUIListBox specsContainer = null;
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new GUICustomComponent(new RectTransform(Vector2.One, innerPadded.RectTransform, Anchor.Center),
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(spriteBatch, component) => {
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(spriteBatch, component) =>
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{
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if (isDisposed) { return; }
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camera.UpdateTransform(interpolate: true, updateListener: false);
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Rectangle drawRect = new Rectangle(component.Rect.X + 1, component.Rect.Y + 1, component.Rect.Width - 2, component.Rect.Height - 2);
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RenderSubmarine(spriteBatch, drawRect, component);
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},
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(deltaTime, component) => {
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(deltaTime, component) =>
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{
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if (isDisposed) { return; }
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bool isMouseOnComponent = GUI.MouseOn == component;
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camera.MoveCamera(deltaTime, allowZoom: isMouseOnComponent, followSub: false);
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if (isMouseOnComponent &&
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@@ -294,8 +298,8 @@ namespace Barotrauma
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private void BakeMapEntity(XElement element)
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{
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string identifier = element.GetAttributeString("identifier", "");
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if (string.IsNullOrEmpty(identifier)) { return; }
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Identifier identifier = element.GetAttributeIdentifier("identifier", Identifier.Empty);
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if (identifier.IsEmpty) { return; }
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Rectangle rect = element.GetAttributeRect("rect", Rectangle.Empty);
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if (rect.Equals(Rectangle.Empty)) { return; }
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@@ -308,7 +312,16 @@ namespace Barotrauma
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float rotation = element.GetAttributeFloat("rotation", 0f);
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MapEntityPrefab prefab = MapEntityPrefab.List.FirstOrDefault(p => p.Identifier == identifier);
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MapEntityPrefab prefab = null;
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if (element.Name.ToString().Equals("item", StringComparison.OrdinalIgnoreCase) &&
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ItemPrefab.Prefabs.TryGet(identifier, out ItemPrefab ip))
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{
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prefab = ip;
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}
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else
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{
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prefab = MapEntityPrefab.List.FirstOrDefault(p => p.Identifier == identifier);
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}
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if (prefab == null) { return; }
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var texture = prefab.Sprite.Texture;
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@@ -329,7 +342,6 @@ namespace Barotrauma
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bool overrideSprite = false;
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ItemPrefab itemPrefab = prefab as ItemPrefab;
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StructurePrefab structurePrefab = prefab as StructurePrefab;
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if (itemPrefab != null)
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{
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BakeItemComponents(itemPrefab, rect, color, scale, rotation, depth, out overrideSprite);
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@@ -337,7 +349,7 @@ namespace Barotrauma
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if (!overrideSprite)
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{
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if (structurePrefab != null)
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if (prefab is StructurePrefab structurePrefab)
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{
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ParseUpgrades(structurePrefab.ConfigElement, ref scale);
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