Build 0.18.4.0

This commit is contained in:
Markus Isberg
2022-05-31 23:13:05 +09:00
parent 077917fa5d
commit 64db1a6a44
175 changed files with 4916 additions and 2393 deletions
@@ -418,7 +418,7 @@ namespace Barotrauma.Items.Components
if (!GameMain.IsMultiplayer) { RepairBoost(qteSuccess); }
SoundPlayer.PlayUISound(qteSuccess ? GUISoundType.IncreaseQuantity : GUISoundType.DecreaseQuantity);
SoundPlayer.PlayUISound(qteSuccess ? GUISoundType.Increase : GUISoundType.Decrease);
//on failure during cooldown reset cursor to beginning
if (!qteSuccess && qteCooldown > 0.0f) { qteTimer = QteDuration; }