Build 0.18.4.0
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@@ -1608,7 +1608,7 @@ namespace Barotrauma
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{
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if (character == Character.Controlled && crewList.SelectedComponent != characterComponent)
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{
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crewList.Select(character, force: true);
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crewList.Select(character, GUIListBox.Force.Yes);
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}
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// Icon colors might change based on the target so we check if they need to be updated
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if (GetCurrentOrderIconList(characterComponent) is GUIListBox currentOrderIconList)
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