Build 0.18.4.0

This commit is contained in:
Markus Isberg
2022-05-31 23:13:05 +09:00
parent 077917fa5d
commit 64db1a6a44
175 changed files with 4916 additions and 2393 deletions
@@ -1,7 +1,6 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
@@ -9,9 +8,7 @@ using System.Xml.Linq;
using Barotrauma.Extensions;
using Barotrauma.Steam;
using Microsoft.Xna.Framework;
using Directory = Barotrauma.IO.Directory;
using File = Barotrauma.IO.File;
using Path = Barotrauma.IO.Path;
using Barotrauma.IO;
namespace Barotrauma.Transition
{
@@ -258,13 +255,13 @@ namespace Barotrauma.Transition
{
string[] getFiles(string path, string pattern)
=> Directory.Exists(path)
? Directory.GetFiles(path, pattern, SearchOption.TopDirectoryOnly)
? Directory.GetFiles(path, pattern, System.IO.SearchOption.TopDirectoryOnly)
: Array.Empty<string>();
subs = getFiles(oldSubsPath, "*.sub");
itemAssemblies = getFiles(oldItemAssembliesPath, "*.xml");
string[] allOldMods = Directory.GetDirectories(oldModsPath, "*", SearchOption.TopDirectoryOnly);
string[] allOldMods = Directory.GetDirectories(oldModsPath, "*", System.IO.SearchOption.TopDirectoryOnly);
var publishedItems = await SteamManager.Workshop.GetPublishedItems();
foreach (var modDir in allOldMods)