Removed unnecessary using directives

This commit is contained in:
Joonas Rikkonen
2017-07-05 18:35:09 +03:00
parent 8f3c58de4b
commit 64ad5e5003
275 changed files with 443 additions and 1113 deletions
@@ -6,16 +6,15 @@
// available in Farseer's implementation of MathHelper.
using System;
using System.Text;
using System.Runtime.Serialization;
using System.Diagnostics;
using System.Text;
namespace Microsoft.Xna.Framework
{
/// <summary>
/// Describes a 32-bit packed color.
/// </summary>
[DebuggerDisplay("{DebugDisplayString,nq}")]
[DebuggerDisplay("{DebugDisplayString,nq}")]
public struct Color : IEquatable<Color>
{
static Color()
@@ -40,10 +40,10 @@
namespace Microsoft.Xna.Framework.Input
{
/// <summary>
/// Identifies the state of a keyboard key.
/// </summary>
public enum KeyState
/// <summary>
/// Identifies the state of a keyboard key.
/// </summary>
public enum KeyState
{
/// <summary>
/// Key is released.
@@ -4,7 +4,6 @@
using System;
using System.Diagnostics;
using System.Runtime.Serialization;
namespace Microsoft.Xna.Framework
{
@@ -4,14 +4,13 @@
using System;
using System.Diagnostics;
using System.Runtime.Serialization;
namespace Microsoft.Xna.Framework
{
/// <summary>
/// An efficient mathematical representation for three dimensional rotations.
/// </summary>
[DebuggerDisplay("{DebugDisplayString,nq}")]
public struct Quaternion : IEquatable<Quaternion>
{
@@ -3,7 +3,6 @@
// file 'LICENSE.txt', which is part of this source code package.
using System;
using System.Runtime.Serialization;
using System.Diagnostics;
namespace Microsoft.Xna.Framework
@@ -11,7 +10,7 @@ namespace Microsoft.Xna.Framework
/// <summary>
/// Describes a 2D-rectangle.
/// </summary>
[DebuggerDisplay("{DebugDisplayString,nq}")]
public struct Rectangle : IEquatable<Rectangle>
{
@@ -6,7 +6,6 @@
// available in Farseer's implementation of MathHelper.
using System;
using System.Runtime.Serialization;
using System.Diagnostics;
namespace Microsoft.Xna.Framework
@@ -17,7 +16,7 @@ namespace Microsoft.Xna.Framework
#if XNADESIGNPROVIDED
[System.ComponentModel.TypeConverter(typeof(Microsoft.Xna.Framework.Design.Vector4TypeConverter))]
#endif
[DebuggerDisplay("{DebugDisplayString,nq}")]
[DebuggerDisplay("{DebugDisplayString,nq}")]
public struct Vector4 : IEquatable<Vector4>
{
#region Private Fields