Crew command menu and the info menu can't be open at the same time, UI layout tweaking again

This commit is contained in:
Regalis
2017-04-23 21:06:30 +03:00
parent 1d41b4958c
commit 645df3fde6
5 changed files with 44 additions and 31 deletions

View File

@@ -282,6 +282,11 @@ namespace Barotrauma
{
if (infoFrame == null)
{
if (CrewManager != null && CrewManager.CrewCommander!= null && CrewManager.CrewCommander.IsOpen)
{
CrewManager.CrewCommander.ToggleGUIFrame();
}
CreateInfoFrame();
SelectInfoFrameTab(null, selectedTab);
}
@@ -297,27 +302,31 @@ namespace Barotrauma
{
int width = 600, height = 400;
infoFrame = new GUIFrame(
new Rectangle(GameMain.GraphicsWidth / 2 - width / 2, GameMain.GraphicsHeight / 2 - height / 2, width, height), "");
Rectangle.Empty, Color.Black * 0.8f, null);
var innerFrame = new GUIFrame(
new Rectangle(GameMain.GraphicsWidth / 2 - width / 2, GameMain.GraphicsHeight / 2 - height / 2, width, height), "", infoFrame);
infoFrame.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
innerFrame.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
var crewButton = new GUIButton(new Rectangle(0, -30, 100, 20), "Crew", "", infoFrame);
var crewButton = new GUIButton(new Rectangle(0, -30, 100, 20), "Crew", "", innerFrame);
crewButton.UserData = InfoFrameTab.Crew;
crewButton.OnClicked = SelectInfoFrameTab;
var missionButton = new GUIButton(new Rectangle(100, -30, 100, 20), "Mission", "", infoFrame);
var missionButton = new GUIButton(new Rectangle(100, -30, 100, 20), "Mission", "", innerFrame);
missionButton.UserData = InfoFrameTab.Mission;
missionButton.OnClicked = SelectInfoFrameTab;
if (GameMain.Server != null)
{
var manageButton = new GUIButton(new Rectangle(200, -30, 130, 20), "Manage players", "", infoFrame);
var manageButton = new GUIButton(new Rectangle(200, -30, 130, 20), "Manage players", "", innerFrame);
manageButton.UserData = InfoFrameTab.ManagePlayers;
manageButton.OnClicked = SelectInfoFrameTab;
}
var closeButton = new GUIButton(new Rectangle(0, 0, 80, 20), "Close", Alignment.BottomCenter, "", infoFrame);
var closeButton = new GUIButton(new Rectangle(0, 0, 80, 20), "Close", Alignment.BottomCenter, "", innerFrame);
closeButton.OnClicked = ToggleInfoFrame;
}
@@ -331,13 +340,13 @@ namespace Barotrauma
switch (selectedTab)
{
case InfoFrameTab.Crew:
CrewManager.CreateCrewFrame(CrewManager.characters, infoFrame);
CrewManager.CreateCrewFrame(CrewManager.characters, infoFrame.children[0] as GUIFrame);
break;
case InfoFrameTab.Mission:
CreateMissionInfo(infoFrame);
CreateMissionInfo(infoFrame.children[0] as GUIFrame);
break;
case InfoFrameTab.ManagePlayers:
GameMain.Server.ManagePlayersFrame(infoFrame);
GameMain.Server.ManagePlayersFrame(infoFrame.children[0] as GUIFrame);
break;
}
@@ -362,12 +371,10 @@ namespace Barotrauma
public void AddToGUIUpdateList()
{
if (CrewManager != null) CrewManager.AddToGUIUpdateList();
if (gameMode != null) gameMode.AddToGUIUpdateList();
infoButton.AddToGUIUpdateList();
if (gameMode != null) gameMode.AddToGUIUpdateList();
if (infoFrame != null) infoFrame.AddToGUIUpdateList();
}
@@ -382,7 +389,15 @@ namespace Barotrauma
if (gameMode != null) gameMode.Update(deltaTime);
if (Mission != null) Mission.Update(deltaTime);
if (infoFrame != null) infoFrame.Update(deltaTime);
if (infoFrame != null)
{
infoFrame.Update(deltaTime);
if (CrewManager != null && CrewManager.CrewCommander != null && CrewManager.CrewCommander.IsOpen)
{
infoFrame = null;
}
}
}
public void Draw(SpriteBatch spriteBatch)