(05bb1cedc) Made SerializableEntityEditor string input fields scrollable horizontally. Closes #1158

This commit is contained in:
Joonas Rikkonen
2019-04-23 17:23:44 +03:00
parent 77d0b2aaab
commit 63f7449b6f
3 changed files with 38 additions and 14 deletions
@@ -27,6 +27,11 @@ namespace Barotrauma
private bool overflowClipActive;
public bool OverflowClip;
public bool OverflowClipActive
{
get { return overflowClipActive; }
}
private float textDepth;
public Vector2 TextOffset { get; set; }
@@ -88,6 +93,7 @@ namespace Barotrauma
public Vector2 TextPos
{
get { return textPos; }
set { textPos = value; }
}
public float TextScale
@@ -327,7 +333,7 @@ namespace Barotrauma
{
spriteBatch.End();
spriteBatch.GraphicsDevice.ScissorRectangle = prevScissorRect;
spriteBatch.Begin(SpriteSortMode.Deferred);
spriteBatch.Begin(SpriteSortMode.Deferred, rasterizerState: GameMain.ScissorTestEnable);
}
if (OutlineColor.A * currColor.A > 0.0f) GUI.DrawRectangle(spriteBatch, rect, OutlineColor * (currColor.A / 255.0f), false);