Optimization: Connection recipient caching, resetting cachedshadow data instead of creating a new one

This commit is contained in:
Regalis11
2015-12-21 15:32:42 +02:00
parent 63dd5e1bf6
commit 63f5a501e8
8 changed files with 55 additions and 74 deletions
@@ -30,6 +30,8 @@ namespace Barotrauma.Items.Components
public readonly ushort[] wireId;
private List<Connection> recipients;
public bool IsPower
{
get;
@@ -38,17 +40,7 @@ namespace Barotrauma.Items.Components
public List<Connection> Recipients
{
get
{
List<Connection> recipients = new List<Connection>();
for (int i = 0; i<MaxLinked; i++)
{
if (Wires[i] == null) continue;
Connection recipient = Wires[i].OtherConnection(this);
if (recipient != null) recipients.Add(recipient);
}
return recipients;
}
get { return recipients; }
}
public Item Item
@@ -72,6 +64,8 @@ namespace Barotrauma.Items.Components
//recipient = new Connection[MaxLinked];
Wires = new Wire[MaxLinked];
recipients = new List<Connection>();
IsOutput = (element.Name.ToString() == "output");
Name = ToolBox.GetAttributeString(element, "name", (IsOutput) ? "output" : "input");
@@ -140,6 +134,18 @@ namespace Barotrauma.Items.Components
//linked[index] = connectedItem;
//recipient[index] = otherConnection;
Wires[index] = wire;
UpdateRecipients();
}
public void UpdateRecipients()
{
recipients.Clear();
for (int i = 0; i < MaxLinked; i++)
{
if (Wires[i] == null) continue;
Connection recipient = Wires[i].OtherConnection(this);
if (recipient != null) recipients.Add(recipient);
}
}
public void SendSignal(string signal, Item sender, float power)
@@ -175,6 +181,8 @@ namespace Barotrauma.Items.Components
Wires[i].RemoveConnection(this);
Wires[i] = null;
}
recipients.Clear();
}
@@ -460,6 +468,8 @@ namespace Barotrauma.Items.Components
}
}
UpdateRecipients();
//wireId = null;
}
@@ -162,6 +162,7 @@ namespace Barotrauma.Items.Components
c.Wires[i] = wireComponent;
wireComponent.Connect(c, false);
}
c.UpdateRecipients();
}
}
}
@@ -41,10 +41,10 @@ namespace Barotrauma.Items.Components
public override void Move(Vector2 amount)
{
for (int i = 0; i < Nodes.Count; i++)
{
Nodes[i] += amount;
}
//for (int i = 0; i < Nodes.Count; i++)
//{
// Nodes[i] += amount;
//}
}
public Connection OtherConnection(Connection connection)
@@ -64,7 +64,10 @@ namespace Barotrauma.Items.Components
for (int n = 0; n< connections[i].Wires.Length; n++)
{
if (connections[i].Wires[n] == this) connections[i].Wires[n] = null;
if (connections[i].Wires[n] != this) continue;
connections[i].Wires[n] = null;
connections[i].UpdateRecipients();
}
connections[i] = null;
}
@@ -290,7 +293,7 @@ namespace Barotrauma.Items.Components
}
public override void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch, bool editing)
public override void Draw(SpriteBatch spriteBatch, bool editing)
{
if (Nodes.Count == 0) return;
@@ -369,8 +372,8 @@ namespace Barotrauma.Items.Components
{
if (item.Submarine!=null)
{
start += item.Submarine.DrawPosition;
end += item.Submarine.DrawPosition;
start += item.Submarine.DrawPosition+Submarine.HiddenSubPosition;
end += item.Submarine.DrawPosition+Submarine.HiddenSubPosition;
}
start.Y = -start.Y;