f8b0295...0671290
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@@ -45,8 +45,6 @@ namespace Barotrauma
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private static byte currentCampaignID;
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private List<CharacterCampaignData> characterData = new List<CharacterCampaignData>();
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public byte CampaignID
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{
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get; private set;
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@@ -217,7 +215,7 @@ namespace Barotrauma
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break;
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}
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}
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#if SERVER
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characterData.Clear();
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string characterDataPath = GetCharacterDataSavePath();
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var characterDataDoc = XMLExtensions.TryLoadXml(characterDataPath);
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@@ -226,33 +224,8 @@ namespace Barotrauma
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{
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characterData.Add(new CharacterCampaignData(subElement));
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}
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#endif
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}
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public override void Save(XElement element)
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{
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XElement modeElement = new XElement("MultiPlayerCampaign",
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new XAttribute("money", Money),
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new XAttribute("cheatsenabled", CheatsEnabled));
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Map.Save(modeElement);
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element.Add(modeElement);
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//save character data to a separate file
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string characterDataPath = GetCharacterDataSavePath();
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XDocument characterDataDoc = new XDocument(new XElement("CharacterData"));
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foreach (CharacterCampaignData cd in characterData)
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{
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characterDataDoc.Root.Add(cd.Save());
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}
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try
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{
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characterDataDoc.Save(characterDataPath);
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError("Saving multiplayer campaign characters to \"" + characterDataPath + "\" failed!", e);
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}
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lastSaveID++;
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}
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}
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}
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