f8b0295...0671290

This commit is contained in:
Joonas Rikkonen
2019-03-18 22:59:45 +02:00
parent 23687fbf2f
commit 63eb4d64e5
103 changed files with 1378 additions and 4692 deletions
@@ -1,15 +1,15 @@
using Barotrauma.Networking;
using Barotrauma.Extensions;
using Barotrauma.Networking;
using Barotrauma.Tutorials;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using Barotrauma.Extensions;
using System.Diagnostics;
using Lidgren.Network;
using System.IO;
using System.Linq;
using System.Threading;
namespace Barotrauma
@@ -34,10 +34,13 @@ namespace Barotrauma
private Tab selectedTab;
private Sprite backgroundSprite;
private Sprite backgroundVignette;
#region Creation
public MainMenuScreen(GameMain game)
{
backgroundVignette = new Sprite("Content/UI/MainMenuVignette.png", Vector2.Zero);
new GUIImage(new RectTransform(new Vector2(0.35f, 0.2f), Frame.RectTransform, Anchor.BottomRight)
{ RelativeOffset = new Vector2(0.05f, 0.05f), AbsoluteOffset = new Point(-5, -5) },
style: "TitleText")
@@ -688,6 +691,11 @@ namespace Barotrauma
blurAmount: 0.0f,
aberrationStrength: 0.0f);
}
spriteBatch.Begin(blendState: BlendState.AlphaBlend);
backgroundVignette.Draw(spriteBatch, Vector2.Zero, Color.White, Vector2.Zero, 0.0f,
new Vector2(GameMain.GraphicsWidth / backgroundVignette.size.X, GameMain.GraphicsHeight / backgroundVignette.size.Y));
spriteBatch.End();
}
public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)