f8b0295...0671290
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@@ -117,7 +117,6 @@ namespace Barotrauma
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GameMain.Instance.OnResolutionChanged += OnResolutionChanged;
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instance = this;
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}
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#endregion
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public override void Deselect()
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{
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@@ -196,6 +195,7 @@ namespace Barotrauma
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{
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ParamsEditor.Instance.EditorBox.AddToGUIUpdateList();
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}
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}
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public override void Update(double deltaTime)
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{
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@@ -351,91 +351,6 @@ namespace Barotrauma
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{
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CopyLimb(selectedLimb);
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}
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idToCodeName.TryGetValue(id, out string notes);
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LimbXElements.Add(id.ToString(), new XElement("limb",
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new XAttribute("id", id),
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new XAttribute("name", limbName),
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new XAttribute("type", limbType.ToString()),
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colliderAttributes,
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new XElement("sprite",
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new XAttribute("texture", TexturePath),
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new XAttribute("sourcerect", $"{rectInputs[0].IntValue}, {rectInputs[1].IntValue}, {width}, {height}")),
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new XAttribute("notes", null ?? string.Empty)
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));
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}
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}
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UpdateJointCreation();
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if (PlayerInput.KeyHit(Keys.Left))
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{
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foreach (var limb in selectedLimbs)
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{
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var newRect = limb.ActiveSprite.SourceRect;
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newRect.X--;
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UpdateSourceRect(limb, newRect);
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}
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}
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if (PlayerInput.KeyHit(Keys.Right))
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{
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foreach (var limb in selectedLimbs)
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{
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var newRect = limb.ActiveSprite.SourceRect;
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newRect.X++;
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UpdateSourceRect(limb, newRect);
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}
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}
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if (PlayerInput.KeyHit(Keys.Down))
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{
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foreach (var limb in selectedLimbs)
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{
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var newRect = limb.ActiveSprite.SourceRect;
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newRect.Y++;
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UpdateSourceRect(limb, newRect);
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}
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}
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if (PlayerInput.KeyHit(Keys.Up))
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{
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foreach (var limb in selectedLimbs)
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{
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var newRect = limb.ActiveSprite.SourceRect;
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newRect.Y--;
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UpdateSourceRect(limb, newRect);
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}
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}
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UpdateJointCreation();
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if (PlayerInput.KeyHit(Keys.Left))
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{
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foreach (var limb in selectedLimbs)
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{
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var newRect = limb.ActiveSprite.SourceRect;
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newRect.X--;
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UpdateSourceRect(limb, newRect);
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}
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}
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if (PlayerInput.KeyHit(Keys.Right))
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{
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foreach (var limb in selectedLimbs)
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{
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var newRect = limb.ActiveSprite.SourceRect;
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newRect.X++;
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UpdateSourceRect(limb, newRect);
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}
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}
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if (PlayerInput.KeyHit(Keys.Down))
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{
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foreach (var limb in selectedLimbs)
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{
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var newRect = limb.ActiveSprite.SourceRect;
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newRect.Y++;
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UpdateSourceRect(limb, newRect);
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}
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}
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if (PlayerInput.KeyHit(Keys.Up))
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{
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foreach (var limb in selectedLimbs)
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{
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var newRect = limb.ActiveSprite.SourceRect;
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newRect.Y--;
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UpdateSourceRect(limb, newRect);
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}
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}
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UpdateJointCreation();
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@@ -51,10 +51,6 @@ namespace Barotrauma
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damageEffect.Parameters["xStencil"].SetValue(damageStencil);
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damageEffect.Parameters["aMultiplier"].SetValue(50.0f);
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damageEffect.Parameters["cMultiplier"].SetValue(200.0f);
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distortTexture = TextureLoader.FromFile("Content/Effects/distortnormals.png");
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postProcessEffect.Parameters["xDistortTexture"].SetValue(distortTexture);
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}
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distortTexture = TextureLoader.FromFile("Content/Effects/distortnormals.png");
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postProcessEffect.Parameters["xDistortTexture"].SetValue(distortTexture);
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@@ -1,15 +1,15 @@
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using Barotrauma.Networking;
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using Barotrauma.Extensions;
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using Barotrauma.Networking;
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using Barotrauma.Tutorials;
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using Lidgren.Network;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using Barotrauma.Extensions;
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using System.Diagnostics;
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using Lidgren.Network;
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using System.IO;
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using System.Linq;
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using System.Threading;
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namespace Barotrauma
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@@ -34,10 +34,13 @@ namespace Barotrauma
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private Tab selectedTab;
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private Sprite backgroundSprite;
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private Sprite backgroundVignette;
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#region Creation
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public MainMenuScreen(GameMain game)
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{
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backgroundVignette = new Sprite("Content/UI/MainMenuVignette.png", Vector2.Zero);
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new GUIImage(new RectTransform(new Vector2(0.35f, 0.2f), Frame.RectTransform, Anchor.BottomRight)
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{ RelativeOffset = new Vector2(0.05f, 0.05f), AbsoluteOffset = new Point(-5, -5) },
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style: "TitleText")
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@@ -688,6 +691,11 @@ namespace Barotrauma
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blurAmount: 0.0f,
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aberrationStrength: 0.0f);
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}
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spriteBatch.Begin(blendState: BlendState.AlphaBlend);
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backgroundVignette.Draw(spriteBatch, Vector2.Zero, Color.White, Vector2.Zero, 0.0f,
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new Vector2(GameMain.GraphicsWidth / backgroundVignette.size.X, GameMain.GraphicsHeight / backgroundVignette.size.Y));
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spriteBatch.End();
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}
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public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)
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@@ -431,7 +431,6 @@ namespace Barotrauma
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return true;
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}
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};
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shuttleList = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), midInfoColumn.RectTransform), elementCount: 10);
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//gamemode ------------------------------------------------------------------
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@@ -1050,10 +1049,9 @@ namespace Barotrauma
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}
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}
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public void SetPlayYourself(bool playYourself)
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public bool TogglePlayYourself(GUITickBox tickBox)
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{
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this.playYourself.Selected = playYourself;
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if (playYourself)
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if (tickBox.Selected)
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{
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UpdatePlayerFrame(campaignCharacterInfo, allowEditing: campaignCharacterInfo == null);
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}
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@@ -1068,6 +1066,7 @@ namespace Barotrauma
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TextManager.Get("PlayingAsSpectator"),
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textAlignment: Alignment.Center);
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}
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return false;
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}
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public void SetPlayYourself(bool playYourself)
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@@ -1097,7 +1096,6 @@ namespace Barotrauma
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{
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return;
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}
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}
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//show the player config menu if spectating is not allowed
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if (!playYourself.Selected && !allowSpectating)
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@@ -716,7 +716,7 @@ namespace Barotrauma
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catch (PingException ex)
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{
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string errorMsg = "Failed to ping a server (" + serverInfo.ServerName + ", " + serverInfo.IP + ") - " + (ex?.InnerException?.Message ?? ex.Message);
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GameAnalyticsManager.AddErrorEventOnce("ServerListScreen.PingServer:PingException" + serverInfo.IP, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
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GameAnalyticsManager.AddErrorEventOnce("ServerListScreen.PingServer:PingException" + serverInfo.IP, GameAnalyticsSDK.Net.EGAErrorSeverity.Warning, errorMsg);
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#if DEBUG
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DebugConsole.NewMessage(errorMsg, Color.Red);
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#endif
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@@ -1913,8 +1913,6 @@ namespace Barotrauma
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CreateUI();
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}
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if (tutorial != null) tutorial.Update((float)deltaTime);
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hullVolumeFrame.Visible = MapEntity.SelectedList.Any(s => s is Hull);
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saveAssemblyFrame.Visible = MapEntity.SelectedList.Count > 0;
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