f8b0295...0671290
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@@ -549,7 +549,6 @@ namespace Barotrauma
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if ((PlayerInput.KeyDown(Keys.LeftControl) || PlayerInput.KeyDown(Keys.RightControl)))
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{
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//TODO: a UI button for flipping entities
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if (PlayerInput.KeyHit(Keys.N))
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{
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float minX = selectedList[0].WorldRect.X, maxX = selectedList[0].WorldRect.Right;
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