you can now load submarines dynamically and load them into the lobby screen and added entity spawner
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@@ -17,7 +17,7 @@ function Networking.RequestPostHTTP(url, callback, textData, contentType) end
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function Networking.RequestGetHTTP(url, callback) end
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--- Creates a new net message, returns an IWriteMessage
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-- treturn IWriteMessage netMessage
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-- @treturn IWriteMessage netMessage
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-- @realm shared
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function Networking.Start(netMessageName) end
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