Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git
This commit is contained in:
@@ -8,7 +8,7 @@ namespace Barotrauma.Items.Components
|
||||
{
|
||||
int signalIndex = msg.ReadRangedInteger(0, Signals.Length - 1);
|
||||
if (!item.CanClientAccess(c)) { return; }
|
||||
if (!SendSignal(signalIndex)) { return; }
|
||||
if (!SendSignal(signalIndex, c.Character)) { return; }
|
||||
GameServer.Log($"{GameServer.CharacterLogName(c.Character)} sent a signal \"{Signals[signalIndex]}\" from {item.Name}", ServerLog.MessageType.ItemInteraction);
|
||||
item.CreateServerEvent(this, new object[] { signalIndex });
|
||||
}
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
using Barotrauma.Networking;
|
||||
|
||||
namespace Barotrauma.Items.Components
|
||||
{
|
||||
partial class WifiComponent
|
||||
{
|
||||
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
|
||||
{
|
||||
msg.WriteRangedInteger(Channel, MinChannel, MaxChannel);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user