This commit is contained in:
Evil Factory
2022-02-24 14:30:39 -03:00
364 changed files with 10838 additions and 3966 deletions
@@ -65,9 +65,9 @@ namespace Barotrauma
GameMain.NetworkMember.CreateEntityEvent(this, new object[] { NetEntityEvent.Type.UpdateMoney });
}
partial void OnTalentGiven(string talentIdentifier)
partial void OnTalentGiven(TalentPrefab talentPrefab)
{
GameServer.Log($"{GameServer.CharacterLogName(this)} has gained the talent '{talentIdentifier}'", ServerLog.MessageType.Talent);
GameServer.Log($"{GameServer.CharacterLogName(this)} has gained the talent '{talentPrefab.DisplayName}'", ServerLog.MessageType.Talent);
}
}
}