This commit is contained in:
Evil Factory
2022-02-24 14:30:39 -03:00
364 changed files with 10838 additions and 3966 deletions
@@ -1,13 +1,10 @@
using Barotrauma.Tutorials;
using Barotrauma.Extensions;
using Barotrauma.IO;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using Barotrauma.IO;
using System.Linq;
using System.Xml.Linq;
using System.Globalization;
using Barotrauma.Extensions;
using Barotrauma.Networking;
using System.Linq;
namespace Barotrauma
{
@@ -64,6 +61,7 @@ namespace Barotrauma
maxMissionCount = MathHelper.Clamp(maxMissionCount,
CampaignSettings.MinMissionCountLimit,
CampaignSettings.MaxMissionCountLimit);
maxMissionCountText.Text = maxMissionCount.ToString(CultureInfo.InvariantCulture);
}
maxMissionCountButtons[1]
@@ -246,6 +244,12 @@ namespace Barotrauma
foreach (string saveFile in saveFiles)
{
if (string.IsNullOrEmpty(saveFile))
{
DebugConsole.AddWarning("Error when updating campaign load menu: path to a save file was empty.\n" + Environment.StackTrace);
continue;
}
string fileName = saveFile;
string subName = "";
string saveTime = "";
@@ -45,6 +45,8 @@ namespace Barotrauma
public UpgradeStore UpgradeStore { get; set; }
public MedicalClinicUI MedicalClinic { get; set; }
public CampaignUI(CampaignMode campaign, GUIComponent container)
{
Campaign = campaign;
@@ -149,6 +151,7 @@ namespace Barotrauma
if (Campaign.Money >= CampaignMode.HullRepairCost)
{
Campaign.Money -= CampaignMode.HullRepairCost;
GameAnalyticsManager.AddMoneySpentEvent(CampaignMode.HullRepairCost, GameAnalyticsManager.MoneySink.Service, "hullrepairs");
Campaign.PurchasedHullRepairs = true;
}
}
@@ -194,6 +197,7 @@ namespace Barotrauma
if (Campaign.Money >= CampaignMode.ItemRepairCost)
{
Campaign.Money -= CampaignMode.ItemRepairCost;
GameAnalyticsManager.AddMoneySpentEvent(CampaignMode.ItemRepairCost, GameAnalyticsManager.MoneySink.Service, "devicerepairs");
Campaign.PurchasedItemRepairs = true;
}
}
@@ -246,6 +250,7 @@ namespace Barotrauma
if (Campaign.Money >= CampaignMode.ShuttleReplaceCost)
{
Campaign.Money -= CampaignMode.ShuttleReplaceCost;
GameAnalyticsManager.AddMoneySpentEvent(CampaignMode.ShuttleReplaceCost, GameAnalyticsManager.MoneySink.Service, "retrieveshuttle");
Campaign.PurchasedLostShuttles = true;
}
}
@@ -270,6 +275,9 @@ namespace Barotrauma
// Submarine buying tab
tabs[(int)CampaignMode.InteractionType.PurchaseSub] = new GUIFrame(new RectTransform(Vector2.One, container.RectTransform, Anchor.TopLeft), color: Color.Black * 0.9f);
tabs[(int)CampaignMode.InteractionType.MedicalClinic] = new GUIFrame(new RectTransform(Vector2.One, container.RectTransform), color: Color.Black * 0.9f);
MedicalClinic = new MedicalClinicUI(Campaign.MedicalClinic, GetTabContainer(CampaignMode.InteractionType.MedicalClinic));
// mission info -------------------------------------------------------------------------
locationInfoPanel = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.75f), GetTabContainer(CampaignMode.InteractionType.Map).RectTransform, Anchor.CenterRight)
@@ -355,6 +363,10 @@ namespace Barotrauma
case CampaignMode.InteractionType.Store:
Store?.Update(deltaTime);
break;
case CampaignMode.InteractionType.MedicalClinic:
MedicalClinic?.Update(deltaTime);
break;
}
}
@@ -251,7 +251,7 @@ namespace Barotrauma.CharacterEditor
GUI.ForceMouseOn(null);
if (isEndlessRunner)
{
Submarine.MainSub.Remove();
Submarine.MainSub?.Remove();
GameMain.World.ProcessChanges();
isEndlessRunner = false;
Reset();
@@ -500,29 +500,34 @@ namespace Barotrauma.CharacterEditor
int index = 0;
bool isSwimming = character.AnimController.ForceSelectAnimationType == AnimationType.SwimFast || character.AnimController.ForceSelectAnimationType == AnimationType.SwimSlow;
bool isMovingFast = character.AnimController.ForceSelectAnimationType == AnimationType.Run || character.AnimController.ForceSelectAnimationType == AnimationType.SwimFast;
if (isMovingFast)
if (character.AnimController.CanWalk)
{
if (isSwimming || !character.AnimController.CanWalk)
if (isMovingFast)
{
index = !character.AnimController.CanWalk ? (int)AnimationType.SwimFast : (int)AnimationType.SwimSlow;
if (isSwimming)
{
index = 2;
}
else
{
index = 0;
}
}
else
{
index = (int)AnimationType.Walk;
if (isSwimming)
{
index = 3;
}
else
{
index = 1;
}
}
index -= 1;
}
else
{
if (isSwimming || !character.AnimController.CanWalk)
{
index = !character.AnimController.CanWalk ? (int)AnimationType.SwimSlow : (int)AnimationType.SwimFast;
}
else
{
index = (int)AnimationType.Run;
}
index -= 1;
index = isMovingFast ? 0 : 1;
}
if (animSelection.SelectedIndex != index)
{
@@ -536,17 +541,13 @@ namespace Barotrauma.CharacterEditor
bool isSwimming = character.AnimController.ForceSelectAnimationType == AnimationType.SwimFast || character.AnimController.ForceSelectAnimationType == AnimationType.SwimSlow;
if (isSwimming)
{
animSelection.Select((int)AnimationType.Walk - 1);
animSelection.Select(0);
}
else
{
animSelection.Select((int)AnimationType.SwimSlow - 1);
animSelection.Select(2);
}
}
if (PlayerInput.KeyHit(Keys.F))
{
SetToggle(freezeToggle, !freezeToggle.Selected);
}
if (PlayerInput.SecondaryMouseButtonClicked() || PlayerInput.KeyHit(Keys.Escape))
{
bool reset = false;
@@ -853,6 +854,16 @@ namespace Barotrauma.CharacterEditor
{
DrawRagdoll(spriteBatch, (float)deltaTime);
}
// Mouth
Limb head = character.AnimController.GetLimb(LimbType.Head);
if (head != null && character.CanEat && selectedLimbs.Contains(head))
{
var mouthPos = character.AnimController.GetMouthPosition();
if (mouthPos.HasValue)
{
ShapeExtensions.DrawPoint(spriteBatch, SimToScreen(mouthPos.Value), GUI.Style.Red, size: 8);
}
}
if (showSpritesheet)
{
DrawSpritesheetEditor(spriteBatch, (float)deltaTime);
@@ -2606,13 +2617,13 @@ namespace Barotrauma.CharacterEditor
{
animSelection.AddItem(AnimationType.Walk.ToString(), AnimationType.Walk);
animSelection.AddItem(AnimationType.Run.ToString(), AnimationType.Run);
if (character.IsHumanoid)
{
animSelection.AddItem(AnimationType.Crouch.ToString(), AnimationType.Crouch);
}
}
animSelection.AddItem(AnimationType.SwimSlow.ToString(), AnimationType.SwimSlow);
animSelection.AddItem(AnimationType.SwimFast.ToString(), AnimationType.SwimFast);
if (character.AnimController.CanWalk && character.IsHumanoid)
{
animSelection.AddItem(AnimationType.Crouch.ToString(), AnimationType.Crouch);
}
if (character.AnimController.ForceSelectAnimationType == AnimationType.NotDefined)
{
animSelection.SelectItem(character.AnimController.CanWalk ? AnimationType.Walk : AnimationType.SwimSlow);
@@ -54,7 +54,7 @@ namespace Barotrauma
private void CreateGUI()
{
GuiFrame = new GUIFrame(new RectTransform(new Vector2(0.2f, 0.4f), GUICanvas.Instance) { MinSize = new Point(300, 400) });
GuiFrame = new GUIFrame(new RectTransform(new Vector2(0.2f, 0.4f), GUI.Canvas) { MinSize = new Point(300, 400) });
GUILayoutGroup layoutGroup = new GUILayoutGroup(RectTransform(0.9f, 0.9f, GuiFrame, Anchor.Center)) { Stretch = true };
// === BUTTONS === //
@@ -247,16 +247,6 @@ namespace Barotrauma
return msgBox;
}
private void NotifyPrompt(string header, string body)
{
GUIMessageBox msgBox = new GUIMessageBox(header, body, new[] { TextManager.Get("Ok") }, new Vector2(0.2f, 0.175f), minSize: new Point(300, 175));
msgBox.Buttons[0].OnClicked = delegate
{
msgBox.Close();
return true;
};
}
private bool SaveProjectToFile(GUIButton button, object o)
{
string directory = Path.GetFullPath("EventProjects");
@@ -315,7 +305,7 @@ namespace Barotrauma
CreateNodes(prefab.ConfigElement, ref hadNodes);
if (!hadNodes)
{
NotifyPrompt(TextManager.Get("EventEditor.RandomGenerationHeader"), TextManager.Get("EventEditor.RandomGenerationBody"));
GUI.NotifyPrompt(TextManager.Get("EventEditor.RandomGenerationHeader"), TextManager.Get("EventEditor.RandomGenerationBody"));
}
return true;
});
@@ -115,7 +115,7 @@ namespace Barotrauma
#if TEST_REMOTE_CONTENT
var doc = XMLExtensions.TryLoadXml("Content/UI/MenuTextTest.xml");
var doc = XMLExtensions.TryLoadXml("Content/UI/MenuContent.xml");
if (doc?.Root != null)
{
foreach (XElement subElement in doc?.Root.Elements())
@@ -564,8 +564,6 @@ namespace Barotrauma
ResetButtonStates(null);
GameAnalyticsManager.SetCustomDimension01("");
if (GameMain.SteamWorkshopScreen != null)
{
CoroutineManager.StartCoroutine(GameMain.SteamWorkshopScreen.RefreshDownloadState());
@@ -782,7 +780,7 @@ namespace Barotrauma
}
#endregion
public void QuickStart(bool fixedSeed = false, string sub = null, float difficulty = 40, LevelGenerationParams levelGenerationParams = null)
public void QuickStart(bool fixedSeed = false, string sub = null, float difficulty = 50, LevelGenerationParams levelGenerationParams = null)
{
if (fixedSeed)
{
@@ -1082,7 +1080,10 @@ namespace Barotrauma
if (backgroundSprite == null)
{
backgroundSprite = (LocationType.List.Where(l => l.UseInMainMenu).GetRandom())?.GetPortrait(0);
#if UNSTABLE
backgroundSprite = new Sprite("Content/UnstableBackground.png", sourceRectangle: null);
#endif
backgroundSprite ??= LocationType.List.Where(l => l.UseInMainMenu).GetRandom()?.GetPortrait(0);
}
if (backgroundSprite != null)
@@ -1226,7 +1227,7 @@ namespace Barotrauma
GameMain.Lua.Initialize();
}
#region UI Methods
#region UI Methods
private void CreateCampaignSetupUI()
{
menuTabs[(int)Tab.NewGame].ClearChildren();
@@ -1462,7 +1463,7 @@ namespace Barotrauma
return false;
}
if (ForbiddenWordFilter.IsForbidden(name, out string forbiddenWord))
if (isPublicBox.Selected && ForbiddenWordFilter.IsForbidden(name, out string forbiddenWord))
{
var msgBox = new GUIMessageBox("",
TextManager.GetWithVariables("forbiddenservernameverification", new string[] { "[forbiddenword]", "[servername]" }, new string[] { forbiddenWord, name }),
@@ -1499,7 +1500,7 @@ namespace Barotrauma
playstyleDescription.TextAlignment = playstyleDescription.WrappedText.Contains('\n') ?
Alignment.CenterLeft : Alignment.Center;
}
#endregion
#endregion
private void FetchRemoteContent()
{
@@ -1,20 +1,16 @@
using Barotrauma.Extensions;
using Barotrauma.Networking;
using Barotrauma.Steam;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using Barotrauma.IO;
using System.Linq;
using System.Xml.Linq;
using Barotrauma.Steam;
namespace Barotrauma
{
partial class NetLobbyScreen : Screen
{
//private readonly List<Sprite> jobPreferenceSprites = new List<Sprite>();
private readonly GUIFrame infoFrame, modeFrame;
private readonly GUILayoutGroup infoFrameContent;
private readonly GUIFrame myCharacterFrame;
@@ -221,7 +217,6 @@ namespace Barotrauma
public SubmarineInfo SelectedShuttle => ShuttleList.SelectedData as SubmarineInfo;
public MultiPlayerCampaignSetupUI CampaignSetupUI;
public List<SubmarineInfo> CampaignSubmarines = new List<SubmarineInfo>();
// Passed onto the gamesession when created
public List<SubmarineInfo> ServerOwnedSubmarines = new List<SubmarineInfo>();
@@ -611,6 +606,7 @@ namespace Barotrauma
{
OnClicked = (btn, obj) =>
{
if (GameMain.Client == null) { return true; }
GameMain.Client.RequestStartRound();
CoroutineManager.StartCoroutine(WaitForStartRound(StartButton), "WaitForStartRound");
return true;
@@ -628,7 +624,7 @@ namespace Barotrauma
{
OnSelected = (tickBox) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, autoRestart: tickBox.Selected);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, autoRestart: tickBox.Selected);
return true;
}
};
@@ -655,6 +651,7 @@ namespace Barotrauma
};
ServerName.OnDeselected += (textBox, key) =>
{
if (GameMain.Client == null) { return; }
if (!textBox.Readonly)
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Name);
@@ -669,6 +666,7 @@ namespace Barotrauma
ToolTip = TextManager.Get("addtofavorites"),
OnSelected = (tickbox) =>
{
if (GameMain.Client == null) { return true; }
ServerInfo info = GameMain.Client.ServerSettings.GetServerListInfo();
if (tickbox.Selected)
{
@@ -766,6 +764,7 @@ namespace Barotrauma
};
ServerMessage.OnDeselected += (textBox, key) =>
{
if (GameMain.Client == null) { return; }
if (!textBox.Readonly)
{
GameMain.Client?.ServerSettings?.ClientAdminWrite(ServerSettings.NetFlags.Message);
@@ -849,7 +848,7 @@ namespace Barotrauma
Selected = true,
OnSelected = (GUITickBox box) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, useRespawnShuttle: box.Selected);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, useRespawnShuttle: box.Selected);
return true;
}
};
@@ -868,7 +867,7 @@ namespace Barotrauma
{
OnSelected = (component, obj) =>
{
GameMain.Client.RequestSelectSub(component.Parent.GetChildIndex(component), isShuttle: true);
GameMain.Client?.RequestSelectSub(component.Parent.GetChildIndex(component), isShuttle: true);
return true;
}
};
@@ -970,7 +969,7 @@ namespace Barotrauma
{
OnClicked = (_, __) =>
{
GameMain.Client.RequestSelectMode(ModeList.Content.GetChildIndex(ModeList.Content.GetChildByUserData(GameModePreset.Sandbox)));
GameMain.Client?.RequestSelectMode(ModeList.Content.GetChildIndex(ModeList.Content.GetChildByUserData(GameModePreset.Sandbox)));
return true;
}
};
@@ -1026,7 +1025,7 @@ namespace Barotrauma
{
int missionTypeOr = tickbox.Selected ? (int)tickbox.UserData : (int)MissionType.None;
int missionTypeAnd = (int)MissionType.All & (!tickbox.Selected ? (~(int)tickbox.UserData) : (int)MissionType.All);
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, (int)missionTypeOr, (int)missionTypeAnd);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, (int)missionTypeOr, (int)missionTypeAnd);
return true;
}
};
@@ -1059,7 +1058,7 @@ namespace Barotrauma
SeedBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), seedLabel.RectTransform, Anchor.CenterRight));
SeedBox.OnDeselected += (textBox, key) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.LevelSeed);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.LevelSeed);
};
clientDisabledElements.Add(SeedBox);
LevelSeed = ToolBox.RandomSeed(8);
@@ -1080,7 +1079,7 @@ namespace Barotrauma
ToolTip = TextManager.Get("leveldifficultyexplanation"),
OnReleased = (scrollbar, value) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, levelDifficulty: scrollbar.BarScrollValue);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, levelDifficulty: scrollbar.BarScrollValue);
return true;
}
};
@@ -1112,8 +1111,7 @@ namespace Barotrauma
{
OnClicked = (button, obj) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, traitorSetting: -1);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, traitorSetting: -1);
return true;
}
};
@@ -1124,8 +1122,7 @@ namespace Barotrauma
{
OnClicked = (button, obj) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, traitorSetting: 1);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, traitorSetting: 1);
return true;
}
};
@@ -1143,7 +1140,7 @@ namespace Barotrauma
{
OnClicked = (button, obj) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botCount: -1);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botCount: -1);
return true;
}
};
@@ -1153,7 +1150,7 @@ namespace Barotrauma
{
OnClicked = (button, obj) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botCount: 1);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botCount: 1);
return true;
}
};
@@ -1169,7 +1166,7 @@ namespace Barotrauma
{
OnClicked = (button, obj) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botSpawnMode: -1);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botSpawnMode: -1);
return true;
}
};
@@ -1179,7 +1176,7 @@ namespace Barotrauma
{
OnClicked = (button, obj) =>
{
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botSpawnMode: 1);
GameMain.Client?.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botSpawnMode: 1);
return true;
}
};
@@ -1345,9 +1342,9 @@ namespace Barotrauma
StartButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ManageRound) && !GameMain.Client.GameStarted && !CampaignSetupFrame.Visible && !CampaignFrame.Visible;
ServerName.Readonly = !GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
ServerMessage.Readonly = !GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
shuttleTickBox.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
shuttleTickBox.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings) && !GameMain.Client.GameStarted;
SubList.Enabled = !CampaignFrame.Visible && (GameMain.Client.ServerSettings.Voting.AllowSubVoting || GameMain.Client.HasPermission(ClientPermissions.SelectSub));
ShuttleList.Enabled = ShuttleList.ButtonEnabled = GameMain.Client.HasPermission(ClientPermissions.SelectSub);
ShuttleList.Enabled = ShuttleList.ButtonEnabled = GameMain.Client.HasPermission(ClientPermissions.SelectSub) && !GameMain.Client.GameStarted;
ModeList.Enabled = GameMain.Client.ServerSettings.Voting.AllowModeVoting || GameMain.Client.HasPermission(ClientPermissions.SelectMode);
LogButtons.Visible = GameMain.Client.HasPermission(ClientPermissions.ServerLog);
GameMain.Client.ShowLogButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ServerLog);
@@ -3576,7 +3573,13 @@ namespace Barotrauma
return false;
}
public bool CheckIfCampaignSubMatches(SubmarineInfo serverSubmarine, string deliveryData)
public enum SubmarineDeliveryData
{
Owned,
Campaign
}
public bool CheckIfCampaignSubMatches(SubmarineInfo serverSubmarine, SubmarineDeliveryData deliveryData)
{
if (GameMain.Client == null) return false;
@@ -3630,11 +3633,11 @@ namespace Barotrauma
{
FailedSubInfo fileInfo = (FailedSubInfo)userdata;
if (deliveryData == "owned") //owned!!!!
if (deliveryData == SubmarineDeliveryData.Owned)
{
FailedOwnedSubs.Add(fileInfo);
}
else if (deliveryData == "campaign")
else if (deliveryData == SubmarineDeliveryData.Campaign)
{
FailedCampaignSubs.Add(fileInfo);
}
@@ -14,7 +14,7 @@ namespace Barotrauma
{
if (frame == null)
{
frame = new GUIFrame(new RectTransform(GUICanvas.Instance.RelativeSize, GUICanvas.Instance), style: null)
frame = new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, GUI.Canvas), style: null)
{
CanBeFocused = false
};
@@ -7,6 +7,7 @@ using Microsoft.Xna.Framework.Graphics;
using RestSharp;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
@@ -21,6 +22,11 @@ namespace Barotrauma
//how often the client is allowed to refresh servers
private readonly TimeSpan AllowedRefreshInterval = new TimeSpan(0, 0, 3);
public ImmutableDictionary<UInt64, ContentPackage> ContentPackagesByWorkshopId { get; private set; }
= ImmutableDictionary<UInt64, ContentPackage>.Empty;
public ImmutableDictionary<string, ContentPackage> ContentPackagesByHash { get; private set; }
= ImmutableDictionary<string, ContentPackage>.Empty;
private GUIFrame menu;
private GUIListBox serverList;
@@ -1011,6 +1017,17 @@ namespace Barotrauma
public override void Select()
{
base.Select();
ContentPackagesByWorkshopId = ContentPackage.AllPackages
.Select(p => new KeyValuePair<UInt64, ContentPackage>(p.SteamWorkshopId, p))
.Where(p => p.Key != 0)
.GroupBy(x => x.Key).Select(g => g.First())
.ToImmutableDictionary();
ContentPackagesByHash = ContentPackage.AllPackages
.Select(p => new KeyValuePair<string, ContentPackage>(p.MD5hash.Hash, p))
.GroupBy(x => x.Key).Select(g => g.First())
.ToImmutableDictionary();
SelectedTab = ServerListTab.All;
LoadServerFilters(GameMain.Config.ServerFilterElement);
if (GameSettings.ShowOffensiveServerPrompt)
@@ -1039,6 +1056,8 @@ namespace Barotrauma
public override void Deselect()
{
ContentPackagesByWorkshopId = ImmutableDictionary<UInt64, ContentPackage>.Empty;
ContentPackagesByHash = ImmutableDictionary<string, ContentPackage>.Empty;
base.Deselect();
GameMain.Config.SaveNewPlayerConfig();
@@ -1491,7 +1510,7 @@ namespace Barotrauma
}
TaskPool.Add($"Get{avatarSize}AvatarAsync", avatarFunc(friend.Id), (task) =>
{
Steamworks.Data.Image? img = ((Task<Steamworks.Data.Image?>)task).Result;
if (!task.TryGetResult(out Steamworks.Data.Image? img)) { return; }
if (!img.HasValue) { return; }
var avatarImage = img.Value;
@@ -2203,7 +2222,7 @@ namespace Barotrauma
TaskPool.PrintTaskExceptions(t, $"Failed to retrieve Workshop item info (ID {entry.Id})");
return;
}
Steamworks.Ugc.Item? item = ((Task<Steamworks.Ugc.Item?>)t).Result;
t.TryGetResult(out Steamworks.Ugc.Item? item);
if (!item.HasValue)
{
@@ -2313,7 +2332,7 @@ namespace Barotrauma
{
var info = obj.Item1;
var text = obj.Item2;
info.Ping = ((Task<int>)rtt).Result; info.PingChecked = true;
rtt.TryGetResult(out info.Ping); info.PingChecked = true;
text.TextColor = GetPingTextColor(info.Ping);
text.Text = info.Ping > -1 ? info.Ping.ToString() : "?";
lock (activePings)
@@ -854,7 +854,7 @@ namespace Barotrauma
(var it, var lb) = tuple;
if (lb.Content.FindChild(item)?.GetChildByUserData("previewimage") is GUIImage previewImage)
{
previewImage.Sprite = ((Task<Sprite>)task).Result;
if (task.TryGetResult(out Sprite sprite)) { previewImage.Sprite = sprite; }
}
else
{
@@ -4,6 +4,7 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Threading;
using System.Xml.Linq;
@@ -21,6 +22,38 @@ namespace Barotrauma
{
class SubEditorScreen : EditorScreen
{
private enum LayerVisibility
{
Visible,
Invisible
}
private enum LayerLinkage
{
Unlinked,
Linked
}
private readonly struct LayerData
{
public readonly LayerVisibility Visible;
public readonly LayerLinkage Linkage;
public static readonly LayerData Default = new LayerData(LayerVisibility.Visible, LayerLinkage.Unlinked);
public LayerData(LayerVisibility visible, LayerLinkage linkage)
{
Visible = visible;
Linkage = linkage;
}
public void Deconstruct(out LayerVisibility isvisible, out LayerLinkage islinked)
{
isvisible = Visible;
islinked = Linkage;
}
}
private static readonly string[] crewExperienceLevels =
{
"CrewExperienceLow",
@@ -94,11 +127,16 @@ namespace Barotrauma
private GUIFrame hullVolumeFrame;
private GUIFrame saveAssemblyFrame;
private GUIFrame snapToGridFrame;
const int PreviouslyUsedCount = 10;
private GUIFrame previouslyUsedPanel;
private GUIListBox previouslyUsedList;
private GUIButton visibilityButton;
private GUIFrame layerPanel;
private GUIListBox layerList;
private GUIFrame undoBufferPanel;
private GUIFrame undoBufferDisclaimer;
private GUIListBox undoBufferList;
@@ -106,7 +144,7 @@ namespace Barotrauma
private GUIDropDown linkedSubBox;
private static GUIComponent autoSaveLabel;
private static int maxAutoSaves = GameSettings.MaximumAutoSaves;
private readonly static int maxAutoSaves = GameSettings.MaximumAutoSaves;
public static readonly object ItemAddMutex = new object(), ItemRemoveMutex = new object();
@@ -234,6 +272,8 @@ namespace Barotrauma
public bool WiringMode => mode == Mode.Wiring;
private static readonly Dictionary<string, LayerData> Layers = new Dictionary<string, LayerData>();
public SubEditorScreen()
{
cam = new Camera
@@ -320,19 +360,34 @@ namespace Barotrauma
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.9f), paddedTopPanel.RectTransform), style: "VerticalLine");
var visibilityButton = new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "SetupVisibilityButton")
visibilityButton = new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "SetupVisibilityButton")
{
ToolTip = TextManager.Get("SubEditorVisibilityButton") + '\n' + TextManager.Get("SubEditorVisibilityToolTip"),
OnClicked = (btn, userData) =>
{
previouslyUsedPanel.Visible = false;
undoBufferPanel.Visible = false;
layerPanel.Visible = false;
showEntitiesPanel.Visible = !showEntitiesPanel.Visible;
showEntitiesPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(btn.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
return true;
}
};
new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "EditorLayerButton")
{
ToolTip = TextManager.Get("editor.layer.button") + '\n' + TextManager.Get("editor.layer.tooltip"),
OnClicked = (btn, userData) =>
{
previouslyUsedPanel.Visible = false;
showEntitiesPanel.Visible = false;
undoBufferPanel.Visible = false;
layerPanel.Visible = !layerPanel.Visible;
layerPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(btn.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
return true;
}
};
var previouslyUsedButton = new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "RecentlyUsedButton")
{
ToolTip = TextManager.Get("PreviouslyUsedLabel"),
@@ -340,6 +395,7 @@ namespace Barotrauma
{
showEntitiesPanel.Visible = false;
undoBufferPanel.Visible = false;
layerPanel.Visible = false;
previouslyUsedPanel.Visible = !previouslyUsedPanel.Visible;
previouslyUsedPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(btn.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
return true;
@@ -353,6 +409,7 @@ namespace Barotrauma
{
showEntitiesPanel.Visible = false;
previouslyUsedPanel.Visible = false;
layerPanel.Visible = false;
undoBufferPanel.Visible = !undoBufferPanel.Visible;
undoBufferPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(btn.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
return true;
@@ -484,14 +541,84 @@ namespace Barotrauma
//-----------------------------------------------
layerPanel = new GUIFrame(new RectTransform(new Vector2(0.25f, 0.4f), GUI.Canvas, minSize: new Point(300, 320)))
{
Visible = false
};
GUILayoutGroup layerGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.9f), layerPanel.RectTransform, anchor: Anchor.Center));
layerList = new GUIListBox(new RectTransform(new Vector2(1f, 0.8f), layerGroup.RectTransform))
{
ScrollBarVisible = true,
AutoHideScrollBar = false,
OnSelected = (component, o) =>
{
if (GUI.MouseOn is GUITickBox) { return false; } // lol
if (!(o is string layer)) { return false; }
MapEntity.SelectedList.Clear();
foreach (MapEntity entity in MapEntity.mapEntityList.Where(me => !me.Removed && me.Layer == layer))
{
if (entity.IsSelected) { continue; }
MapEntity.SelectedList.Add(entity);
}
return true;
}
};
GUILayoutGroup layerButtonGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.2f), layerGroup.RectTransform));
GUILayoutGroup layerButtonTopGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5f), layerButtonGroup.RectTransform), isHorizontal: true);
GUIButton layerAddButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), layerButtonTopGroup.RectTransform), text: TextManager.Get("editor.layer.newlayer"), style: "GUIButtonFreeScale")
{
OnClicked = (button, o) =>
{
CreateNewLayer(null, MapEntity.SelectedList.ToList());
return true;
}
};
GUIButton layerDeleteButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), layerButtonTopGroup.RectTransform), text: TextManager.Get("editor.layer.deletelayer"), style: "GUIButtonFreeScale")
{
OnClicked = (button, o) =>
{
if (layerList.SelectedData is string layer)
{
RenameLayer(layer, null);
}
return true;
}
};
GUIButton layerRenameButton = new GUIButton(new RectTransform(new Vector2(1f, 0.5f), layerButtonGroup.RectTransform), text: TextManager.Get("editor.layer.renamelayer"), style: "GUIButtonFreeScale")
{
OnClicked = (button, o) =>
{
if (layerList.SelectedData is string layer)
{
GUI.PromptTextInput(TextManager.Get("editor.layer.renamelayer"), layer, newName =>
{
RenameLayer(layer, newName);
});
}
return true;
}
};
GUITextBlock.AutoScaleAndNormalize(layerAddButton.TextBlock, layerDeleteButton.TextBlock, layerRenameButton.TextBlock);
Vector2 subPanelSize = new Vector2(0.925f, 0.9f);
undoBufferPanel = new GUIFrame(new RectTransform(new Vector2(0.15f, 0.2f), GUI.Canvas) { MinSize = new Point(200, 200) })
{
Visible = false
};
Vector2 undoSize = new Vector2(0.925f, 0.9f);
undoBufferList = new GUIListBox(new RectTransform(undoSize, undoBufferPanel.RectTransform, Anchor.Center))
undoBufferList = new GUIListBox(new RectTransform(subPanelSize, undoBufferPanel.RectTransform, Anchor.Center))
{
ScrollBarVisible = true,
OnSelected = (_, userData) =>
@@ -522,7 +649,7 @@ namespace Barotrauma
}
};
undoBufferDisclaimer = new GUIFrame(new RectTransform(undoSize, undoBufferPanel.RectTransform, Anchor.Center), style: null)
undoBufferDisclaimer = new GUIFrame(new RectTransform(subPanelSize, undoBufferPanel.RectTransform, Anchor.Center), style: null)
{
Color = Color.Black,
Visible = false
@@ -757,6 +884,19 @@ namespace Barotrauma
};
saveAssemblyFrame.RectTransform.MinSize = new Point(saveAssemblyFrame.Rect.Width, (int)(saveAssemblyButton.Rect.Height / saveAssemblyButton.RectTransform.RelativeSize.Y));
snapToGridFrame = new GUIFrame(new RectTransform(new Vector2(0.08f, 0.5f), TopPanel.RectTransform, Anchor.BottomLeft, Pivot.TopLeft)
{ MinSize = new Point((int)(250 * GUI.Scale), (int)(80 * GUI.Scale)), AbsoluteOffset = new Point((int)(10 * GUI.Scale), -saveAssemblyFrame.Rect.Height - entityCountPanel.Rect.Height - (int)(10 * GUI.Scale)) }, "InnerFrame")
{
Visible = false
};
var saveStampButton = new GUIButton(new RectTransform(new Vector2(0.9f, 0.8f), snapToGridFrame.RectTransform, Anchor.Center), TextManager.Get("subeditor.snaptogrid", fallBackTag: "spriteeditor.snaptogrid"));
saveStampButton.TextBlock.AutoScaleHorizontal = true;
saveStampButton.OnClicked += (btn, userdata) =>
{
SnapToGrid();
return true;
};
snapToGridFrame.RectTransform.MinSize = new Point(snapToGridFrame.Rect.Width, (int)(saveStampButton.Rect.Height / saveStampButton.RectTransform.RelativeSize.Y));
//Entity menu
//------------------------------------------------
@@ -851,7 +991,7 @@ namespace Barotrauma
};
paddedTab.Recalculate();
UpdateLayerPanel();
screenResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
}
@@ -1071,6 +1211,7 @@ namespace Barotrauma
{
CanBeFocused = false,
LoadAsynchronously = true,
SpriteEffects = icon.effects,
Color = legacy ? iconColor * 0.6f : iconColor
};
}
@@ -1254,8 +1395,8 @@ namespace Barotrauma
}
ImageManager.OnEditorSelected();
ReconstructLayers();
GameAnalyticsManager.SetCustomDimension01("editor");
if (!GameMain.Config.EditorDisclaimerShown)
{
GameMain.Instance.ShowEditorDisclaimer();
@@ -1354,7 +1495,7 @@ namespace Barotrauma
TimeSpan timeInEditor = DateTime.Now - editorSelectedTime;
#if USE_STEAM
Steam.SteamManager.IncrementStat("hoursineditor", (float)timeInEditor.TotalHours);
SteamAchievementManager.IncrementStat("hoursineditor", (float)timeInEditor.TotalHours);
#endif
GUI.ForceMouseOn(null);
@@ -1365,7 +1506,6 @@ namespace Barotrauma
loadFrame = null;
MapEntity.DeselectAll();
MapEntity.SelectionGroups.Clear();
ClearUndoBuffer();
SetMode(Mode.Default);
@@ -1400,6 +1540,7 @@ namespace Barotrauma
});
ClearFilter();
ClearLayers();
}
private void CreateDummyCharacter()
@@ -1752,11 +1893,11 @@ namespace Barotrauma
DebugConsole.ThrowError($"Saving the preview image of the submarine \"{Submarine.MainSub.Info.Name}\" failed.", e);
savePreviewImage = false;
}
Submarine.MainSub.SaveAs(savePath, savePreviewImage ? imgStream : null);
Submarine.MainSub.TrySaveAs(savePath, savePreviewImage ? imgStream : null);
}
else
{
Submarine.MainSub.SaveAs(savePath);
Submarine.MainSub.TrySaveAs(savePath);
}
Barotrauma.IO.Validation.SkipValidationInDebugBuilds = false;
@@ -2114,7 +2255,7 @@ namespace Barotrauma
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), priceGroup.RectTransform),
TextManager.Get("subeditor.price"), textAlignment: Alignment.CenterLeft, wrap: true);
int basePrice = GameMain.DebugDraw ? 0 : Submarine.MainSub?.CalculateBasePrice() ?? 1000;
int basePrice = (GameMain.DebugDraw ? 0 : Submarine.MainSub?.CalculateBasePrice()) ?? 1000;
new GUINumberInput(new RectTransform(new Vector2(0.4f, 1.0f), priceGroup.RectTransform), GUINumberInput.NumberType.Int, hidePlusMinusButtons: true)
{
IntValue = Math.Max(Submarine.MainSub?.Info?.Price ?? basePrice, basePrice),
@@ -2591,6 +2732,38 @@ namespace Barotrauma
return false;
}
private void SnapToGrid()
{
// First move components
foreach (Item item in MapEntity.SelectedList.Where(entity => entity is Item).Cast<Item>())
{
var wire = item.GetComponent<Wire>();
if (wire == null)
{
// Items snap to centre of nearest grid square
Vector2 offset = item.Position;
offset = new Vector2((MathF.Floor(offset.X / Submarine.GridSize.X) + .5f) * Submarine.GridSize.X - offset.X, (MathF.Floor(offset.Y / Submarine.GridSize.Y) + .5f) * Submarine.GridSize.Y - offset.Y);
item.Move(offset);
}
}
// Then move wires, separated as moving components also moves the start and end node of wires
foreach (Item item in MapEntity.SelectedList.Where(entity => entity is Item).Cast<Item>())
{
var wire = item.GetComponent<Wire>();
if (wire != null)
{
for (int i = 0; i < wire.GetNodes().Count; i++)
{
// Items wire nodes to centre of nearest grid square
Vector2 offset = wire.GetNodes()[i] + Submarine.MainSub.HiddenSubPosition;
offset = new Vector2((MathF.Floor(offset.X / Submarine.GridSize.X) + .5f) * Submarine.GridSize.X - offset.X, (MathF.Floor(offset.Y / Submarine.GridSize.Y) + .5f) * Submarine.GridSize.Y - offset.Y);
wire.MoveNode(i, offset);
}
}
}
}
private void CreateLoadScreen()
{
CloseItem();
@@ -2890,6 +3063,8 @@ namespace Barotrauma
};
adjustLightsPrompt.Buttons[1].OnClicked += adjustLightsPrompt.Close;
}
ReconstructLayers();
}
private void TryDeleteSub(SubmarineInfo sub)
@@ -3075,6 +3250,8 @@ namespace Barotrauma
if (container == null || container.DrawInventory) { target = item; }
}
bool hasTargets = targets.Count > 0;
// Holding shift brings up special context menu options
if (PlayerInput.IsShiftDown())
{
@@ -3083,7 +3260,7 @@ namespace Barotrauma
new ContextMenuOption("SubEditor.ToggleTransparency", isEnabled: true, onSelected: () => TransparentWiringMode = !TransparentWiringMode),
new ContextMenuOption("SubEditor.ToggleGrid", isEnabled: true, onSelected: () => ShouldDrawGrid = !ShouldDrawGrid),
new ContextMenuOption("SubEditor.PasteAssembly", isEnabled: true, () => PasteAssembly()),
new ContextMenuOption("Editor.SelectSame", isEnabled: targets.Count > 0, onSelected: delegate
new ContextMenuOption("Editor.SelectSame", isEnabled: hasTargets, onSelected: delegate
{
bool doorGapSelected = targets.Any(t => t is Gap gap && gap.ConnectedDoor != null);
foreach (MapEntity match in MapEntity.mapEntityList.Where(e => e.prefab != null && targets.Any(t => t.prefab?.Identifier == e.prefab.Identifier) && !MapEntity.SelectedList.Contains(e)))
@@ -3115,12 +3292,43 @@ namespace Barotrauma
}
else
{
List<ContextMenuOption> availableLayerOptions = new List<ContextMenuOption>
{
new ContextMenuOption("editor.layer.nolayer", true, onSelected: () => { MoveToLayer(null, targets); })
};
availableLayerOptions.AddRange(Layers.Select(layer => new ContextMenuOption(layer.Key, true, onSelected: () => { MoveToLayer(layer.Key, targets); })));
ContextMenuOption[] layerOptions =
{
new ContextMenuOption("editor.layer.movetolayer", isEnabled: hasTargets, availableLayerOptions.ToArray()),
new ContextMenuOption("editor.layer.createlayer", isEnabled: hasTargets, onSelected: () => { CreateNewLayer(null, targets); }),
new ContextMenuOption("editor.layer.selectall", isEnabled: hasTargets, onSelected: () =>
{
foreach (MapEntity match in MapEntity.mapEntityList.Where(e => targets.Any(t => !string.IsNullOrWhiteSpace(t.Layer) && t.Layer == e.Layer && !MapEntity.SelectedList.Contains(e))))
{
if (MapEntity.SelectedList.Contains(match)) { continue; }
MapEntity.SelectedList.Add(match);
}
}),
new ContextMenuOption("editor.layer.openlayermenu", isEnabled: true, onSelected: () =>
{
previouslyUsedPanel.Visible = false;
undoBufferPanel.Visible = false;
showEntitiesPanel.Visible = false;
layerPanel.Visible = !layerPanel.Visible;
layerPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(visibilityButton.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
})
};
GUIContextMenu.CreateContextMenu(
new ContextMenuOption("label.openlabel", isEnabled: target != null, onSelected: () => OpenItem(target)),
new ContextMenuOption("editor.cut", isEnabled: targets.Count > 0, onSelected: () => MapEntity.Cut(targets)),
new ContextMenuOption("editor.copytoclipboard", isEnabled: targets.Count > 0, onSelected: () => MapEntity.Copy(targets)),
new ContextMenuOption("editor.paste", isEnabled: MapEntity.CopiedList.Any(), onSelected: () => MapEntity.Paste(cam.ScreenToWorld(PlayerInput.MousePosition))),
new ContextMenuOption("delete", isEnabled: targets.Count > 0, onSelected: delegate
new ContextMenuOption("label.openlabel", isEnabled: target != null, onSelected: () => OpenItem(target)),
new ContextMenuOption("editor.layer", isEnabled: hasTargets, layerOptions),
new ContextMenuOption("editor.cut", isEnabled: hasTargets, onSelected: () => MapEntity.Cut(targets)),
new ContextMenuOption("editor.copytoclipboard", isEnabled: hasTargets, onSelected: () => MapEntity.Copy(targets)),
new ContextMenuOption("editor.paste", isEnabled: MapEntity.CopiedList.Any(), onSelected: () => MapEntity.Paste(cam.ScreenToWorld(PlayerInput.MousePosition))),
new ContextMenuOption("delete", isEnabled: hasTargets, onSelected: delegate
{
StoreCommand(new AddOrDeleteCommand(targets, true));
foreach (var me in targets)
@@ -3131,6 +3339,76 @@ namespace Barotrauma
}
}
private void MoveToLayer(string layer, List<MapEntity> content)
{
layer ??= string.Empty;
foreach (MapEntity entity in content)
{
entity.Layer = layer;
}
}
private void CreateNewLayer(string name, List<MapEntity> content)
{
if (string.IsNullOrWhiteSpace(name))
{
name = TextManager.Get("editor.layer.newlayer");
}
string incrementedName = name;
for (int i = 1; Layers.ContainsKey(incrementedName); i++)
{
incrementedName = $"{name} ({i})";
}
name = incrementedName;
if (content != null)
{
MoveToLayer(name, content);
}
Layers.Add(name, LayerData.Default);
UpdateLayerPanel();
}
private void RenameLayer(string original, string newName)
{
Layers.Remove(original);
foreach (MapEntity entity in MapEntity.mapEntityList.Where(entity => entity.Layer == original))
{
entity.Layer = newName ?? string.Empty;
}
if (!string.IsNullOrWhiteSpace(newName))
{
Layers.TryAdd(newName, LayerData.Default);
}
UpdateLayerPanel();
}
private void ReconstructLayers()
{
ClearLayers();
foreach (MapEntity entity in MapEntity.mapEntityList)
{
if (!string.IsNullOrWhiteSpace(entity.Layer))
{
Layers.TryAdd(entity.Layer, LayerData.Default);
}
}
UpdateLayerPanel();
}
private void ClearLayers()
{
Layers.Clear();
UpdateLayerPanel();
}
private void PasteAssembly(string text = null, Vector2? pos = null)
{
pos ??= cam.ScreenToWorld(PlayerInput.MousePosition);
@@ -4044,6 +4322,7 @@ namespace Barotrauma
previouslyUsedPanel.AddToGUIUpdateList();
undoBufferPanel.AddToGUIUpdateList();
entityCountPanel.AddToGUIUpdateList();
layerPanel.AddToGUIUpdateList();
TopPanel.AddToGUIUpdateList();
if (WiringMode)
@@ -4147,9 +4426,92 @@ namespace Barotrauma
GameMain.SubEditorScreen.UpdateUndoHistoryPanel();
}
private void UpdateLayerPanel()
{
if (layerPanel is null || layerList is null) { return; }
layerList.Content.ClearChildren();
layerList.Deselect();
GUILayoutGroup buttonHeaders = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.075f), layerList.Content.RectTransform), isHorizontal: true, childAnchor: Anchor.BottomLeft);
new GUIButton(new RectTransform(new Vector2(0.25f, 1f), buttonHeaders.RectTransform), TextManager.Get("editor.layer.headervisible"), style: "GUIButtonSmallFreeScale") { ForceUpperCase = true };
new GUIButton(new RectTransform(new Vector2(0.15f, 1f), buttonHeaders.RectTransform), TextManager.Get("editor.layer.headerlink"), style: "GUIButtonSmallFreeScale") { ForceUpperCase = true };
new GUIButton(new RectTransform(new Vector2(0.6f, 1f), buttonHeaders.RectTransform), TextManager.Get("name"), style: "GUIButtonSmallFreeScale") { ForceUpperCase = true };
foreach (var (layer, (visibility, linkage)) in Layers)
{
GUIFrame parent = new GUIFrame(new RectTransform(new Vector2(1f, 0.1f), layerList.Content.RectTransform), style: "ListBoxElement")
{
UserData = layer
};
GUILayoutGroup layerGroup = new GUILayoutGroup(new RectTransform(Vector2.One, parent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
GUILayoutGroup layerVisibilityLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1f), layerGroup.RectTransform), childAnchor: Anchor.Center);
GUITickBox layerVisibleButton = new GUITickBox(new RectTransform(Vector2.One, layerVisibilityLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight), string.Empty)
{
Selected = visibility == LayerVisibility.Visible,
OnSelected = box =>
{
if (!Layers.TryGetValue(layer, out LayerData data))
{
UpdateLayerPanel();
return false;
}
Layers[layer] = new LayerData(box.Selected ? LayerVisibility.Visible : LayerVisibility.Invisible, data.Linkage);
return true;
}
};
GUILayoutGroup layerChainLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.15f, 1f), layerGroup.RectTransform), childAnchor: Anchor.Center);
GUITickBox layerChainButton = new GUITickBox(new RectTransform(Vector2.One, layerChainLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight), string.Empty)
{
Selected = linkage == LayerLinkage.Linked,
OnSelected = box =>
{
if (!Layers.TryGetValue(layer, out LayerData data))
{
UpdateLayerPanel();
return false;
}
Layers[layer] = new LayerData(data.Visible, box.Selected ? LayerLinkage.Linked : LayerLinkage.Unlinked);
return true;
}
};
layerGroup.Recalculate();
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1f), layerGroup.RectTransform), layer, textAlignment: Alignment.CenterLeft)
{
CanBeFocused = false
};
layerGroup.Recalculate();
layerChainLayout.Recalculate();
layerVisibilityLayout.Recalculate();
}
layerList.RecalculateChildren();
buttonHeaders.Recalculate();
foreach (var child in buttonHeaders.Children)
{
var btn = child as GUIButton;
string originalBtnText = btn.Text;
btn.Text = ToolBox.LimitString(btn.Text, btn.Font, btn.Rect.Width);
if (originalBtnText != btn.Text)
{
btn.ToolTip = originalBtnText;
}
}
}
public void UpdateUndoHistoryPanel()
{
if (undoBufferPanel == null) { return; }
if (undoBufferPanel is null) { return; }
undoBufferDisclaimer.Visible = mode == Mode.Wiring;
@@ -4203,13 +4565,14 @@ namespace Barotrauma
public override void Update(double deltaTime)
{
SkipInventorySlotUpdate = false;
ImageManager.Update((float) deltaTime);
ImageManager.Update((float)deltaTime);
if (GameMain.GraphicsWidth != screenResolution.X || GameMain.GraphicsHeight != screenResolution.Y)
{
saveFrame = null;
loadFrame = null;
saveAssemblyFrame = null;
snapToGridFrame = null;
CreateUI();
UpdateEntityList();
}
@@ -4257,6 +4620,7 @@ namespace Barotrauma
hullVolumeFrame.Visible = MapEntity.SelectedList.Any(s => s is Hull);
hullVolumeFrame.RectTransform.AbsoluteOffset = new Point(Math.Max(showEntitiesPanel.Rect.Right, previouslyUsedPanel.Rect.Right), 0);
saveAssemblyFrame.Visible = MapEntity.SelectedList.Count > 0;
snapToGridFrame.Visible = MapEntity.SelectedList.Count > 0;
var offset = cam.WorldView.Top - cam.ScreenToWorld(new Vector2(0, GameMain.GraphicsHeight - EntityMenu.Rect.Top)).Y;
@@ -4718,8 +5082,14 @@ namespace Barotrauma
MouseDragStart = Vector2.Zero;
}
if (!saveAssemblyFrame.Rect.Contains(PlayerInput.MousePosition) && dummyCharacter?.SelectedConstruction == null && !WiringMode && GUI.MouseOn == null)
if (!saveAssemblyFrame.Rect.Contains(PlayerInput.MousePosition) && !snapToGridFrame.Rect.Contains(PlayerInput.MousePosition) &&
dummyCharacter?.SelectedConstruction == null && !WiringMode && GUI.MouseOn == null)
{
if (layerList is { Visible: true } && GUI.KeyboardDispatcher.Subscriber == layerList)
{
GUI.KeyboardDispatcher.Subscriber = null;
}
MapEntity.UpdateSelecting(cam);
}
@@ -4998,7 +5368,7 @@ namespace Barotrauma
var prevScissorRect = GameMain.Instance.GraphicsDevice.ScissorRectangle;
Rectangle subDimensions = Submarine.MainSub.CalculateDimensions(false);
Rectangle subDimensions = Submarine.MainSub.CalculateDimensions(onlyHulls: false);
Vector2 viewPos = subDimensions.Center.ToVector2();
float scale = Math.Min(width / (float)subDimensions.Width, height / (float)subDimensions.Height);
@@ -5087,5 +5457,36 @@ namespace Barotrauma
public static bool IsSubEditor() => Screen.Selected is SubEditorScreen && !Submarine.Unloading;
public static bool IsWiringMode() => Screen.Selected == GameMain.SubEditorScreen && GameMain.SubEditorScreen.WiringMode && !Submarine.Unloading;
public static bool IsLayerVisible(MapEntity entity)
{
if (!IsSubEditor() || string.IsNullOrWhiteSpace(entity.Layer)) { return true; }
if (!Layers.TryGetValue(entity.Layer, out LayerData data))
{
Layers.TryAdd(entity.Layer, LayerData.Default);
return true;
}
return data.Visible == LayerVisibility.Visible;
}
public static bool IsLayerLinked(MapEntity entity)
{
if (!IsSubEditor() || string.IsNullOrWhiteSpace(entity.Layer)) { return false; }
if (!Layers.TryGetValue(entity.Layer, out LayerData data))
{
Layers.TryAdd(entity.Layer, LayerData.Default);
return true;
}
return data.Linkage == LayerLinkage.Linked;
}
public static ImmutableHashSet<MapEntity> GetEntitiesInSameLayer(MapEntity entity)
{
if (string.IsNullOrWhiteSpace(entity.Layer)) { return ImmutableHashSet<MapEntity>.Empty; }
return MapEntity.mapEntityList.Where(me => me.Layer == entity.Layer).ToImmutableHashSet();
}
}
}
@@ -23,6 +23,7 @@ namespace Barotrauma
private Submarine? submarine;
private Character? dummyCharacter;
public static Effect BlueprintEffect;
private GUIFrame container;
private TabMenu tabMenu;
@@ -42,34 +43,37 @@ namespace Barotrauma
return true;
}
};
}
public override void Select()
{
base.Select();
container = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: "InnerGlow", color: Color.Black);
var tab = new GUIFrame(new RectTransform(Vector2.One, container.RectTransform), color: Color.Black * 0.9f);
MedicalClinicUI clinic = new MedicalClinicUI(new MedicalClinic(null!), tab);
clinic.RequestLatestPending();
if (dummyCharacter is { Removed: false })
{
dummyCharacter?.Remove();
}
dummyCharacter = Character.Create(CharacterPrefab.HumanSpeciesName, Vector2.Zero, "", id: Entity.DummyID, hasAi: false);
dummyCharacter.Info.Job = new Job(JobPrefab.Prefabs.Where(jp => TalentTree.JobTalentTrees.ContainsKey(jp.Identifier)).GetRandom());
dummyCharacter.Info.Name = "Galldren";
dummyCharacter.Inventory.CreateSlots();
// dummyCharacter = Character.Create(CharacterPrefab.HumanSpeciesName, Vector2.Zero, "", id: Entity.DummyID, hasAi: false);
// dummyCharacter.Info.Job = new Job(JobPrefab.Prefabs.Where(jp => TalentTree.JobTalentTrees.ContainsKey(jp.Identifier)).GetRandom());
// dummyCharacter.Info.Name = "Galldren";
// dummyCharacter.Inventory.CreateSlots();
Character.Controlled = dummyCharacter;
GameMain.World.ProcessChanges();
TabMenu.selectedTab = TabMenu.InfoFrameTab.Talents;
tabMenu = new TabMenu();
}
public override void AddToGUIUpdateList()
{
Frame.AddToGUIUpdateList();
CharacterHUD.AddToGUIUpdateList(dummyCharacter);
dummyCharacter?.SelectedConstruction?.AddToGUIUpdateList();
tabMenu.AddToGUIUpdateList();
container.AddToGUIUpdateList();
// CharacterHUD.AddToGUIUpdateList(dummyCharacter);
// dummyCharacter?.SelectedConstruction?.AddToGUIUpdateList();
}
public override void Update(double deltaTime)
@@ -92,12 +96,12 @@ namespace Barotrauma
graphics.Clear(BackgroundColor);
spriteBatch.Begin(SpriteSortMode.BackToFront, transformMatrix: Cam.Transform);
miniMapItem?.Draw(spriteBatch, false);
if (dummyCharacter is { } dummy)
{
dummyCharacter.DrawFront(spriteBatch, Cam);
dummyCharacter.Draw(spriteBatch, Cam);
}
// miniMapItem?.Draw(spriteBatch, false);
// if (dummyCharacter is { } dummy)
// {
// dummyCharacter.DrawFront(spriteBatch, Cam);
// dummyCharacter.Draw(spriteBatch, Cam);
// }
spriteBatch.End();
spriteBatch.Begin(SpriteSortMode.Deferred, samplerState: GUI.SamplerState);