(81d7f4c1c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev

This commit is contained in:
Joonas Rikkonen
2019-05-18 17:44:13 +03:00
parent ada4e17dfe
commit 6332cfd55f
17 changed files with 126 additions and 123 deletions
+17 -5
View File
@@ -396,8 +396,11 @@ namespace Barotrauma
{
MouseOn.DrawToolTip(spriteBatch);
}
Cursor.Draw(spriteBatch, PlayerInput.LatestMousePosition);
if (GameMain.WindowActive)
{
Cursor.Draw(spriteBatch, PlayerInput.LatestMousePosition, 0, Scale / 2f);
}
}
public static void DrawBackgroundSprite(SpriteBatch spriteBatch, Sprite backgroundSprite, float blurAmount = 1.0f, float aberrationStrength = 1.0f)
@@ -567,7 +570,7 @@ namespace Barotrauma
private static void HandlePersistingElements(float deltaTime)
{
if (GUIMessageBox.VisibleBox != null && GUIMessageBox.VisibleBox.UserData as string != "verificationprompt")
if (GUIMessageBox.VisibleBox != null && GUIMessageBox.VisibleBox.UserData as string != "verificationprompt" && GUIMessageBox.VisibleBox.UserData as string != "bugreporter")
{
GUIMessageBox.VisibleBox.AddToGUIUpdateList();
}
@@ -582,7 +585,7 @@ namespace Barotrauma
}
//the "are you sure you want to quit" prompts are drawn on top of everything else
if (GUIMessageBox.VisibleBox?.UserData as string == "verificationprompt")
if (GUIMessageBox.VisibleBox?.UserData as string == "verificationprompt" || GUIMessageBox.VisibleBox?.UserData as string == "bugreporter")
{
GUIMessageBox.VisibleBox.AddToGUIUpdateList();
}
@@ -1444,7 +1447,16 @@ namespace Barotrauma
RelativeSpacing = 0.05f
};
var button = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonContainer.RectTransform), TextManager.Get("PauseMenuResume"), style: "GUIButtonLarge")
var button = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonContainer.RectTransform), TextManager.Get("bugreportbutton"), style: "GUIButtonLarge")
{
Color = Color.Red,
HoverColor = Color.DarkRed,
PressedColor = Color.White,
OnClicked = (btn, userdata) => { GameMain.Instance.ShowBugReporter(); return true; }
};
button = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonContainer.RectTransform), TextManager.Get("PauseMenuResume"), style: "GUIButtonLarge")
{
OnClicked = TogglePauseMenu
};