Controlling humanoid movement with one capsule-shaped physics body that other limbs (attempt to) follow

Broken and WIP
This commit is contained in:
Regalis
2016-10-13 23:19:48 +03:00
parent e12fe29f80
commit 62c88be214
9 changed files with 306 additions and 195 deletions
@@ -76,6 +76,10 @@
<sound file ="Content/step.ogg"/>
</limb>
<limb id = "13" height="100" radius="15" mass = "6" type="Controller" attackpriority="2" impacttolerance="5000.0">
<sprite texture="Content/Characters/Human/[GENDER]head[HEADID].png" sourcerect="1,1,1,1" depth="0.0" origin="0.5,0.5"/>
</limb>
<!-- head to body -->
<joint limb1="0" limb1anchor="0,-7" limb2="1" limb2anchor="-1,26" lowerlimit="-90" upperlimit="45"/>
<joint limb1="1" limb1anchor="0,-17" limb2="12" limb2anchor="0,7" lowerlimit="-10" upperlimit="10"/>