(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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@@ -83,7 +83,7 @@ namespace Barotrauma
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if (character.SelectedCharacter == null)
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{
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character?.Speak(TextManager.Get("DialogFoundUnconsciousTarget")
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.Replace("[targetname]", targetCharacter.Name).Replace("[roomname]", character.CurrentHull.RoomName),
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.Replace("[targetname]", targetCharacter.Name).Replace("[roomname]", character.CurrentHull.DisplayName),
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null, 1.0f,
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"foundunconscioustarget" + targetCharacter.Name, 60.0f);
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}
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