Unstable v0.15.17.0 (Hex is out of town edition)
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@@ -386,7 +386,7 @@ namespace Barotrauma
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DebugConsole.ThrowError("Cloning entity \"" + e.Name + "\" failed.", ex);
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GameAnalyticsManager.AddErrorEventOnce(
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"MapEntity.Clone:" + e.Name,
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GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
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GameAnalyticsManager.ErrorSeverity.Error,
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"Cloning entity \"" + e.Name + "\" failed (" + ex.Message + ").\n" + ex.StackTrace.CleanupStackTrace());
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return clones;
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}
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@@ -447,7 +447,7 @@ namespace Barotrauma
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{
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DebugConsole.ThrowError("Error while cloning wires - item \"" + connectedItem.Name + "\" was not found in entities to clone.");
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GameAnalyticsManager.AddErrorEventOnce("MapEntity.Clone:ConnectedNotFound" + connectedItem.ID,
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GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
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GameAnalyticsManager.ErrorSeverity.Error,
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"Error while cloning wires - item \"" + connectedItem.Name + "\" was not found in entities to clone.");
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continue;
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}
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@@ -458,7 +458,7 @@ namespace Barotrauma
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{
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DebugConsole.ThrowError("Error while cloning wires - connection \"" + originalWire.Connections[n].Name + "\" was not found in connected item \"" + connectedItem.Name + "\".");
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GameAnalyticsManager.AddErrorEventOnce("MapEntity.Clone:ConnectionNotFound" + connectedItem.ID,
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GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
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GameAnalyticsManager.ErrorSeverity.Error,
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"Error while cloning wires - connection \"" + originalWire.Connections[n].Name + "\" was not found in connected item \"" + connectedItem.Name + "\".");
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continue;
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}
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