Unstable v0.15.17.0 (Hex is out of town edition)
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@@ -5,7 +5,7 @@ using System.Xml.Linq;
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namespace Barotrauma
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{
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class DecalPrefab : IPrefab, IDisposable
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class DecalPrefab : IPrefab, IHasUintIdentifier, IDisposable
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{
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public readonly string Name;
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@@ -21,7 +21,7 @@ namespace Barotrauma
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/// Unique identifier that's generated by hashing the prefab's string identifier.
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/// Used to reduce the amount of bytes needed to write decal data into network messages in multiplayer.
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/// </summary>
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public uint UIntIdentifier;
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public uint UIntIdentifier { get; set; }
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public string FilePath { get; private set; }
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