Unstable v0.15.17.0 (Hex is out of town edition)
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@@ -207,7 +207,8 @@ namespace Barotrauma
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var cells = Level.Loaded.GetCells(character.WorldPosition, 1);
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if (cells.Count > 0)
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{
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float closestDist = float.PositiveInfinity;
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//ignore walls more than 200 meters away
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float closestDist = 200.0f * 200.0f;
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foreach (Voronoi2.VoronoiCell cell in cells)
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{
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foreach (Voronoi2.GraphEdge edge in cell.Edges)
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