Unstable v0.15.17.0 (Hex is out of town edition)

This commit is contained in:
Juan Pablo Arce
2021-12-03 13:31:10 -03:00
parent cd5c8f3e13
commit 617d9ede88
245 changed files with 8088 additions and 5842 deletions
@@ -64,6 +64,7 @@ namespace Barotrauma
{
float angle = 0.0f;
float particleRotation = 0.0f;
bool mirrorAngle = false;
if (emitter.Prefab.Properties.CopyEntityAngle)
{
Limb targetLimb = null;
@@ -71,7 +72,11 @@ namespace Barotrauma
{
angle = item.body.Rotation + ((item.body.Dir > 0.0f) ? 0.0f : MathHelper.Pi);
particleRotation = -item.body.Rotation;
if (item.body.Dir < 0.0f) { particleRotation += MathHelper.Pi; }
if (item.body.Dir < 0.0f)
{
particleRotation += MathHelper.Pi;
mirrorAngle = true;
}
}
else if (entity is Character c && !c.Removed && targetLimbs?.FirstOrDefault(l => l != LimbType.None) is LimbType l)
{
@@ -85,11 +90,15 @@ namespace Barotrauma
{
angle = targetLimb.body.Rotation + ((targetLimb.body.Dir > 0.0f) ? 0.0f : MathHelper.Pi);
particleRotation = -targetLimb.body.Rotation;
if (targetLimb.body.Dir < 0.0f) { particleRotation += MathHelper.Pi; }
if (targetLimb.body.Dir < 0.0f)
{
particleRotation += MathHelper.Pi;
mirrorAngle = true;
}
}
}
emitter.Emit(deltaTime, worldPosition, hull, angle: angle, particleRotation: particleRotation);
emitter.Emit(deltaTime, worldPosition, hull, angle: angle, particleRotation: particleRotation, mirrorAngle: mirrorAngle);
}
}
@@ -108,7 +117,7 @@ namespace Barotrauma
if (sound?.Sound == null)
{
string errorMsg = $"Error in StatusEffect.ApplyProjSpecific1 (sound \"{sound?.Filename ?? "unknown"}\" was null)\n" + Environment.StackTrace.CleanupStackTrace();
GameAnalyticsManager.AddErrorEventOnce("StatusEffect.ApplyProjSpecific:SoundNull1" + Environment.StackTrace.CleanupStackTrace(), GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
GameAnalyticsManager.AddErrorEventOnce("StatusEffect.ApplyProjSpecific:SoundNull1" + Environment.StackTrace.CleanupStackTrace(), GameAnalyticsManager.ErrorSeverity.Error, errorMsg);
return;
}
soundChannel = SoundPlayer.PlaySound(sound.Sound, worldPosition, sound.Volume, sound.Range, hullGuess: hull, ignoreMuffling: sound.IgnoreMuffling);
@@ -135,7 +144,7 @@ namespace Barotrauma
if (selectedSound?.Sound == null)
{
string errorMsg = $"Error in StatusEffect.ApplyProjSpecific2 (sound \"{selectedSound?.Filename ?? "unknown"}\" was null)\n" + Environment.StackTrace.CleanupStackTrace();
GameAnalyticsManager.AddErrorEventOnce("StatusEffect.ApplyProjSpecific:SoundNull2" + Environment.StackTrace.CleanupStackTrace(), GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
GameAnalyticsManager.AddErrorEventOnce("StatusEffect.ApplyProjSpecific:SoundNull2" + Environment.StackTrace.CleanupStackTrace(), GameAnalyticsManager.ErrorSeverity.Error, errorMsg);
return;
}
if (selectedSound.Sound.Disposed)