Unstable v0.15.17.0 (Hex is out of town edition)

This commit is contained in:
Juan Pablo Arce
2021-12-03 13:31:10 -03:00
parent cd5c8f3e13
commit 617d9ede88
245 changed files with 8088 additions and 5842 deletions

View File

@@ -233,7 +233,7 @@ namespace Barotrauma.Networking
DebugConsole.ThrowError(errorMsg);
GameAnalyticsManager.AddErrorEventOnce("ClientEntityEventManager.Read:BitPosMismatch", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
GameAnalyticsManager.AddErrorEventOnce("ClientEntityEventManager.Read:BitPosMismatch", GameAnalyticsManager.ErrorSeverity.Error, errorMsg);
//TODO: force the BitPosition to correct place? Having some entity in a potentially incorrect state is not as bad as a desync kick
//msg.BitPosition = (int)(msgPosition + msgLength * 8);
@@ -252,7 +252,7 @@ namespace Barotrauma.Networking
DebugConsole.ThrowError("Failed to read event for entity \"" + entity.ToString() + "\"!", e);
GameAnalyticsManager.AddErrorEventOnce("ClientEntityEventManager.Read:ReadFailed" + entity.ToString(),
GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
GameAnalyticsManager.ErrorSeverity.Error, errorMsg);
msg.BitPosition = (int)(msgPosition + msgLength * 8);
msg.ReadPadBits();
}